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Author Topic: My ship is entering a weird portal - Suggest smart stuff so I can update faster.  (Read 10453 times)

You wonder how the hell there is a fire in space. But when you do, both the fires go out. The ship was smart enough to send a radio signal to the hanger to get another ship to help carry your ship to the hanger for repairs.











Oh and, there is no Glow FX on the ship.

What map are you using?

Demians Skybox pack, number two.
« Last Edit: October 22, 2013, 10:42:59 PM by Theepicman »

===> time skip

proceed to after ship has been repaired

After a day, your ship is dropped back onto the asteroid fully repaired. Everyone immediatly get's in the ship and turns on the systems.







You use some Hyperspace Ability Energy to speed away from the hanger and you stop using it after you are far from the star. What will you do? Attempt to cause another tear in the Space Time Continuum or explore space to find intersting things or do something else?
« Last Edit: October 22, 2013, 11:32:41 PM by Theepicman »


You go back to Earth. When you arrive, you see why the Earth was abandoned by Human Kind. The Sun has recently been growing very large, slowly drying out the Earth's water and making it impossible for any species of intelligent life to inhabit the Earth's hellish conditions.



« Last Edit: October 23, 2013, 12:02:15 AM by Theepicman »


You fire a barrage of missles at it, as it is your strongest offensive weapon onboard. The ship was not really designed for combat. Most of the rockets landed in the dying ocean.



You activate the Hyperspace Ability and skim across the galaxy to Altair. You turn off Hyperspace to conserve Hyperspace Energy and manually use your engines to get to it. However, you see unknown ships driving in the distance. They dont have Red Colors, so it cant be the enemies you saw at that battle. What do you do?





You drive to them and use your ElectroMagnetic Radio so the unknown ships know what your saying even though you know there is no sound in space unless you use ElectroMagntic waves. But it turns out they are Alien Dictators who are trying to take over Altair. You are now engaged in battle.

SHIP HEALTH: 100/100

SYSTEM HEALTH: 100/100

ROCKETS: 200

BULLETS: 5000

CHANCE TO RETREAT: %15



« Last Edit: October 23, 2013, 01:11:46 AM by Theepicman »


You fire a rocket, instantly taking down an alien ship. You try to fire everything but Rocket's have to reload as well as MG.





You shoot a special MG bullet at a ship, damaging it.





The enemy ship drives infront of the damaged ship to protect it and fire's Plasma MG Bullets at your ship.



SHIP HEALTH: 87/100

ENEMY 1 HEALTH: 100/100

ENEMY 2 HEALTH: 60/100

Kill one ship and launch escape pods.

Too many enemies

not enough firepower

retreat
clearly you never read ender's game