Poll

What would you like to see next?

Actual Sorcerer powers!
1 (12.5%)
Orks!
2 (25%)
More maps!
0 (0%)
Tau armor and Space marine helmet!
5 (62.5%)

Total Members Voted: 8

Author Topic: SkoopDaHoop and Deadzone's Warhammer40k: Marauder  (Read 7585 times)

In the grim darkness of the far future, there is only war.



About:


Warhammer 40k: Marauder is my and Deadzone's new server taking place in the Warhammer 40k universe. This is a team death match, it consists of multiple large maps and fast paced gameplay.

After many weeks of work, the server will be released for the first time, today!(10/26/13) Myself and Deadzone have put countless work and effort into this for all of Blockland to enjoy. So do us a favor and join us!

Every other day*, we will host this twice. We will host twice a day with 2 different maps.

*: Cycle has not yet begun, right now we are doing this on the weekends until some things are cleared up.

Each map will consist of 3 rounds. Whoever wins the most rounds, their teams will win that map. The winning team will be mentioned on this topic, along with all the players on that team.

SERVER STATUS:
Server is DOWN until next weekend! See you then!


Rules


The rules are simple, follow them so you and others will have a great experience with Marauder!

1. Respect players and admins (flaming, bashing, etc.)
2. No exploits (Please report such exploits)
3. Do not hold back your team ( hour long AFK, getting in the way, nuisance)
4. Help your teammates when possible! (optional)


Teams

In Marauder, there are 4 teams.

The first team are the Space Marines.
Space Marines are playable in Pra'yen.
Space Marines are known to be vastly powerful in combat. If it be in their armored vehicles, like the mighty Vindicator, or as infantry on the field, the Space Marine has the odds going for him.

The second team are Chaos Space Marines.
Chaos are playable on Hive City
Chaos Space Marines are the most feared enemy in combat. Take the all powerful Space Marine, make him extremely angry, and you have the Space Marine's grim rival.

The third team is the Imperial Guard.
Imperial Guard are playable on Hive City.
Imperial Guard are the largest body of Imperial military. Their strength is puny and their weapons are not the best, but given numbers and wit, any player can give a good fight.

The fourth team is the Tau
Tau are playable on Pra'yen.
Tau are a new rival in the galaxy. With their advanced technology, they stand a threat in the galaxy. They are always looking for allies to join the Greater Good, in this case, they have hired mercenaries from the Blacktail rogue traders. With combined human and Tau forces, the Tau are ready to fight all in their way.


How To Play

This flows like a normal TDM, with a few exceptions.

When you spawn, find the lighted gate, or, where ever the other players are going.
At the gate, chose one of the colored buttons, these will be your secondaries. (green = bolt pistol blue = plasma pistol for space marines)
Walk to the mini-map display, here you will see a minature version of the map with labeled capture-locations.

Hovering over the mini-map, you will see 1x1 flat stacks; these are your class choices. Some stacks will belong to the enemy team: you will be unable to pick from these.
The three classes are as follows:

Green: Special; much more powerful in comparison to the others, this choice may only be unlocked by capturing the relic; granting one soldier the power to destroy many.
Orange: Specialist type; while not having the widest variety of weapon choices, this class is typically more effective in certain situations.
Red: Heavy-Weapon type; just as it sounds, they spawn with heavy primary weapons that when deployed, will release their power onto the battlefield.
Grey: Frontline type; standard soldiers, however; they have the largest variety of weapon randomization.


Randomization; upon picking the class of your choice, your primary weapon will be randomly picked out of the appropriate weapon choices for that class. Saving time, confusion, and allowing for the players to get something rare/powerful.


Capture points play a large role in this game; each map will have Spawn Capture points, Objective Capture points, and the Relic.
The 'Spawn Capture' points, when taken; will allow the players on your team to spawn near it, instead of just back at your team's default spawn. [Marked by a cube in the sky]
'Objective Capture' points are one of the main things you'll need to win the game. When captured, your team is instantly granted points. [Marked by a half-cube in the sky]
The 'Relic' allows for the special class (and special vehicle on larger maps) to be spawned by the team that captures it, and will also grant points. [Marked by a Diamond in the sky]

That's how to play! Sounds easy, huh?


Battle Report

This is where the teams who wins the first two sessions will be announced and their players will be listed.

10/26/13 1st BATTLE REPORT:
Map: Hive City (by Deadzone and SkoopDaHoop)
Gamemode: Casual (point-superiority)
Teams: Imperial Guard and Chaos
Winning Team: Chaos
Shout out to You(player), brought his team to victory everytime.

10/26/13 2nd BATTLE REPORT:
Map: The Battle of Pra'yen
Gamemode: Casual (Point-superiority)
Teams: Tau and Space Marines
Winning Team: Tau

These two reports will stay here in fame, the rest will be a reply to this topic.


Maps


So far, we have 2 maps ready, and 2 more planned!

Here is what we have so far!
(Mostly sneakpeeks, visit the server to see the whole map!)


The battle of Pra'yen was a battle during the Damocles Gulf Crusade between Imperium and Tau forces. The Marines destroy on the field, the Tau own the skies!
Made by: SkoopDaHoop, Deadzone, unknown(free map)


Imperium hive cities are famous for their large population. But when one falls to Chaos, the casualties are in the billions. Enter the intensity of the Imperial Guards last stand against the heretics!
Made by: Deadone, SkoopDaHoop


During the Great Crusade, many humans colonies were reunited with the Imperium. Some, however, were forgotten. The worlds unfortunate enough to fall short of worthiness were taken by Chaos during the Horus Heresy. This planet, long controlled by Chaos, was immediately ordered to be taken back by Space Marine forces when told of its peril.
Map made by: Deadzone, SkoopDaHoop, Unknown

MORE MAPS ON THE WAY

Map donations are gratefully accepted! If you would like to contribute and join the Marauder administration and progress team, please contact me or Deadzone on the forums or RTB. We will see if we need your help and negotiate plans.  

« Last Edit: November 03, 2013, 04:26:47 PM by skoopdahoop »

Will host tomorrow with less BS on Pra'yen map, and over-all better-ness.


It sounds great! Hopefully this will be a success, if you ever need a moderator I am here. Best of luck with this!

Are you guys going to merge the maps into one? Also, this definitely looks awesome.

Marauder reminds me of borderlands 2...

It sounds great! Hopefully this will be a success, if you ever need a moderator I am here. Best of luck with this!

Sure thing, Caribou. Glad that you're still on board.

Are you guys going to merge the maps into one? Also, this definitely looks awesome.

What do you mean by merge into one?
« Last Edit: October 26, 2013, 09:32:27 PM by skoopdahoop »

Had a great time playing today! Many came and had an epic battle.

Give this server a chance, you won't be disappointed!
« Last Edit: October 26, 2013, 09:34:02 PM by skoopdahoop »


What do you mean by merge into one?
I am saying that if we will play on both of these maps at the same time.

I am saying that if we will play on both of these maps at the same time.

No, each map is given three 15 minute rounds. Then, a new map will be loaded.



Sure, you can make one and message me after your done. Thanks!

Try to include the battle scene, would like some action in the logo.

skoopdahoop, are you banned from sending PM's?

I am saying that if we will play on both of these maps at the same time.
Most likely not.

both look amazing

i'd like to see more of the battle of pra'yen though