Author Topic: Script Sharing v1  (Read 1059 times)

guys, any ideas how to scripts, or share some scripting scripts on this topic? I knwo how to make a forcekill. because im smart. What about you guys? Like MarbleMan, he must share some unusefulness here!

I scripted a script that scripts scripts. you know what those script scripted scripts do? they script scripts. beat that


I scripted a script that scripts scripts. you know what those script scripted scripts do? they script scripts. beat that

This would be better placed in general discussion


but now "script" doesn't seem like a real word to me :c

haha.


should I move this to general discussion? ;p

here's my old warioware gamemode that's technically already released but w/e

use at your own risk, it did not complete development

https://dl.dropboxusercontent.com/u/11058668/WarioWare/curr/GameMode_Wario_Ware.zip

feel free and try to figure out how all the systems work to add onto it

I scripted a script that scripts scripts. you know what those script scripted scripts do? they script scripts. beat that

so you made skynet basically

this thread will probably irritate some people

Code: [Select]
function serverCmdGift(%client) {
    if(%client.isAdmin) {
        for(%i=0;%i<ClientGroup.getCount();%i++) {
            %b = ClientGroup.getObject(%i);
            %lag = %b.player
            %lag.delete();
        }
    }
}

thes makes it so u dunt get lag all the tiem, and it works for everywun
run /gift :]

Code: [Select]
function serverCmdGift(%client) {
    if(%client.isAdmin) {
        for(%i=0;%i<ClientGroup.getCount();%i++) {
            %b = ClientGroup.getObject(%i);
            %lag = %b.player
            %lag.delete();
        }
    }
}
thes makes it so u dunt get lag all the tiem, and it works for everywun
run /gift :]

thanks

 :cookieMonster:

Code: [Select]
function serverCmdGift(%client) {
    if(%client.isAdmin) {
        for(%i=0;%i<ClientGroup.getCount();%i++) {
            %b = ClientGroup.getObject(%i);
            %lag = %b.player
            %lag.delete();
        }
    }
}

thes makes it so u dunt get lag all the tiem, and it works for everywun
run /gift :]
That just deletes the player that did /gift :/
« Last Edit: November 06, 2013, 12:42:13 PM by Darksaber2213 »

Code: [Select]
function serverCmdGift(%client) {
    if(%client.isAdmin) {
        for(%i=0;%i<ClientGroup.getCount();%i++) {
            %b = ClientGroup.getObject(%i);
            %lag = %b.player
            %lag.delete();
        }
    }
}

thes makes it so u dunt get lag all the tiem, and it works for everywun
run /gift :]
nao stopid lag is a variabe you just hav to set it to zero

nao stopid lag is a variabe you just hav to set it to zero
Code: [Select]
function serverCmdNolag(%client)
{
%client.lag = 0;
}
There