Author Topic: Issue with my blockhead faces  (Read 1292 times)

I have been making some faces that are for facial animations for bots, and I have come across something really weird.

Some info people would ask about:
-I used GIMP to create the faces
-File format for all of my faces is .png
-I have packaged everything completely (faces are 256x256, thumbs are 64x64 and in a thumb folder, I have a description.txt, zipped)
-I have put my zipped folder in the Add-Ons folder

The left picture is what it should look like, the right is what it looks like in-game:



My issue is that if you look under the eyes in the right picture, there looks to be segments of the iris and pupil under the black outline.  Also, under the mouth (though it make be difficult to see), there is some pink color, as there is also under the lip outline.  The weird thing is that these "phantom" colors (the ones near the mouth) are actually part of other faces in my face pack (the pink comes from faces that show the inside of the mouth and with the tongue), but the "phantom" colors under the eyes seem like they are from an old version of the eyes (which were smaller and lower).  I have scanned through my .xcf (GIMP file format) versions of this and all of the other faces (because they all have these issues) and I could not see nor erase these "phantom" colors, leading me to suspect that there is an issue with Blockland and the faces.

Anyone know why this is happening?  Is there something I'm missing with GIMP that I didn't check that would cause this?

noedit

Not even in this gif I made with some of the faces does this error show up:


it says "hello"

what does it look like with shaders on/off (whichever you don't have set in the picture)

noedit (why is this not in mod help?)

It actually looks like you have your texture settings turned down on your Blockland, adjust them in Options.

noedit (why is this not in mod help?)

It actually looks like you have your texture settings turned down on your Blockland, adjust them in Options.

Not in mod help because (1) that forum is barely alive.  I've posted stuff there before that remained on the top of the front page without any comments for a couple weeks.  And (2) I believe this is an issue with Blockland, not the creation of the faces.

I'll check on the texture settings, though I always have my settings set to the highest of quality, unless I am playing on a different, terrible computer.

Not in mod help because (1) that forum is barely alive.  I've posted stuff there before that remained on the top of the front page without any comments for a couple weeks.  And (2) I believe this is an issue with Blockland, not the creation of the faces.

I'll check on the texture settings, though I always have my settings set to the highest of quality, unless I am playing on a different, terrible computer.
There was no edit button and i didnt want to triple post, but aperantly texture quality doesnt effect decals anymore( i think it used to)

Badspot

  • Administrator
The problem is that the transparent parts of the image are white.  You need a program that can explicitly edit the color and transparency portions of the image.  Doing this with photoshop is a huge pain and I couldn't figure it out.  For the default faces I ended up using an old version of paint shop pro to touch up the images after exporting them from photoshop.

The problem is that the transparent parts of the image are white.  You need a program that can explicitly edit the color and transparency portions of the image.  Doing this with photoshop is a huge pain and I couldn't figure it out.  For the default faces I ended up using an old version of paint shop pro to touch up the images after exporting them from photoshop.

Well alright, good to know.  I'll try out that method.