Author Topic: How do I make it so that it triggers an event when all bots have died?  (Read 381 times)

I'm not sure if this is the right bored, but if someone can make this, i'd appreciate it.
it'd also be nice to know how to keep the bots from respawning until the minigame ends

for triggering an event when all bots have died, try making a counter of the number of bots spawned, then decrease it on each bot death

for not respawning, use
onbotkilled>self>setbottype[none]