function servercmdkill(%client)
{
%name = %client.getPlayerName();
%player = %client.player;
%player.kill();
}
function servercmdtest(%client)
{
Messageclient(%client,'',"<color:C9061A><font:Impact:40>Hydro it's working fine.");
}
activatePackage("Dead"); //<-- Why is this here? Did you incorrectly make a package?
} // <-- Random bracket?
function gameConnection::onDeath(%victim, %sourceObject, %sourceClient, %damageType, %position)
{
Messageclient(%client,'',"<color:C9061A>You are dead.");
}; // <-- Random semi-colon?
Did you mean to do this?
function servercmdkill(%client)
{
%name = %client.getPlayerName();
%player = %client.player;
%player.kill();
}
function servercmdtest(%client)
{
Messageclient(%client,'',"<color:C9061A><font:Impact:40>Hydro it's working fine.");
}
package Dead
{
function gameConnection::onDeath(%victim, %sourceObject, %sourceClient, %damageType, %position)
{
parent::onDeath(%victim, %sourceObject, %sourceClient, %damageType, %position);
Messageclient(%client,'',"<color:C9061A>You are dead.");
}
};
activatePackage(Dead);