Poll

Interested?

Yes, would play it.
17 (68%)
Nope. (Post it in the topic)
8 (32%)

Total Members Voted: 25

Author Topic: =Angel Squad= [A] - Urban TDM - JOIN A.S.A.P.! SERVER UP!  (Read 4449 times)


ANGEL SQUAD's URBAN TDM


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Things we have so far:

Everything

Things we are working on:

w00t m8 nothin'


Map Development news

Map done






Main features
-Vehicles (Tanks, helis, Quads, Humvees, etc.)
-Detailed map, with fog and stuff, no unit names, this will be a hardcore server.
-Conquest and rush gamemodes, probably.
« Last Edit: December 14, 2013, 07:26:10 PM by Fab »

instead of talking about what this will have, how about make something and tell us what it does have

you better finish this. I hate it when people make topics about a really good server theyre making but end up never making it.


This sounds extremely exaggerated.
Friendly fire? Take that stuff off. No really we had a stuffstorm post about that a while back involving trench wars.
The vehicles I assume are going to be "colored" to the team's color right?

*Fog and aerial vehicles don't match. Most users can't run shaders anyway so in terms, you're saying fog will look good on your map. To an extent. We don't even know what the map looks like yet. To the common toaster computer. Its either a colored wall or bland surface of grey assuming you use grey as a fog color.

*Tanks can't operate in fog anyway, unless a thermal or image isv is used.
What is the fog distance and how big is the map? If the map is within a 450x720 area don't even think about using vehicles.

Anyway, I'm looking forward to this.

This sounds extremely exaggerated.
Friendly fire? Take that stuff off. No really we had a stuffstorm post about that a while back involving trench wars.
The vehicles I assume are going to be "colored" to the team's color right?

*Fog and aerial vehicles don't match. Most users can't run shaders anyway so in terms, you're saying fog will look good on your map. To an extent. We don't even know what the map looks like yet. To the common toaster computer. Its either a colored wall or bland surface of grey assuming you use grey as a fog color.

*Tanks can't operate in fog anyway, unless a thermal or image isv is used.
What is the fog distance and how big is the map? If the map is within a 450x720 area don't even think about using vehicles.

Anyway, I'm looking forward to this.

When I mean FOG its just some "Fog ambiency 64x64" and the draw distance will be the highest.

Yeah vehicles will have their team color.

I'm still discussing friendly fire, since you can roadkill your teammates accidentally

News

-Vehicles and weapons configurated
-RPGs now properly damages tanks and APCs
-Map under progress, pix soon.


Screenshot: (outdated)


Tested the weapons. The pistol can kill you in 2 hits.

generally an urban setting doesnt involve islands



 :iceCream:

Still working on the propaganda board.

I wonder why nobody is replying.

Give them time, ok.
You have a good layout. It looks really nice from what I'm seeing.
Keep up the good work!