Author Topic: Cutscene Control [UI reworking, pg5]  (Read 6052 times)

(im being sarcastic)
wwat DO YOU MEAN ???? ((ii no dat jesszz..))

Bit of a more specific update. I'm going to stop giving little update information for X reason and instead give periodic updates on bigger things that actually matter.

Here's what's going on in development currently:

I have decided to stop working on CutsceneScript for now until I can think of a better way to go about what I'm trying to do. The goal was ambitious, and it was discouraging me from working on the project, and so I'll be moving on from it until I have a better idea of what direction I'm going with it.

Actors are now the current priority. It shouldn't be too difficult to get the actual event working; the real fun part is going to be integration into Director Mode. I'm still trying to work out a few things on how Director Mode will be worked out in the environment, but I think I'm heading in the right direction.

I'd like to hear any suggestions people have about how actors would be set up and used. (How to tell them what to look like, where to stand, where to walk, where to look, etc.) In the end, the biggest thing this mod has to do right is be easy to work with.

I'd like to hear any suggestions people have about how actors would be set up and used. (How to tell them what to look like, where to stand, where to walk, where to look, etc.) In the end, the biggest thing this mod has to do right is be easy to work with.

Have it work like SFM, where you just record the actions and everything you do. That would be perfect.

Have it work like SFM, where you just record the actions and everything you do. That would be perfect.

That would be perfect. I'll try to think of something.

EDIT:
I'm reworking the UI in Photoshop.


I think the banner needs to be a bit brighter, but I think it looks a lot better otherwise.
« Last Edit: February 18, 2014, 07:10:34 PM by otto-san »

Sorry I haven't said much in awhile.

I've hit a point where I really need to be able to host my own server to do much more work, and my awful AT&T ADSL won't cut it. I'll have to wait until a hosting service comes up with enough tools to develop this on or I move in the summer to somewhere I'll probably actually have proper internet service.

Development is not dead, just slow and limited.


This looks amazing.
Any progress?

https://github.com/ottosparks/cutscenedev

to anyone who wants to mess around with what is currently there