Author Topic: Is it possible to restrict player teleporting?  (Read 418 times)

I'm making a puzzle-based gamemode, and I'd like to (if possible) remove the ability for the player to teleport to prevent them from cheating.

What do you mean by teleport? Do you mean event-based teleports or admin teleports?

Either way, it's a matter of packaging functions to disallow use of them. For the latter, the relevant functions would probably be serverCmdWarp, serverCmdDropCameraAtPlayer, and serverCmdDropPlayerAtCamera. And possibly a few others I'm not remembering.