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Author Topic: CityMod  (Read 25686 times)

It's funny how just because this was posted in GD instead of MD it's been getting a lot more replies from a different assortment of people.

This sounds like a great idea, finally a step in the right direction for CityRPs.

However it will never work on a public server, people need to be informed and have to understand the entire server concept before they join. They need to know what they can do and how that affects the other people. 80% of Blocklanders that join the server will not read or understand the concept well enough and the server will be stuff and nobody will be able to get anything done. Go ahead and try to host a public server but I hope you also try a private server where applications are needed to get in, possibly with certain where most everyone plays too have a properly populated server.
I have actually never thought of that, private apps, but it would be a great idea.  It would be easy to be approved for entry so that it's not a hassle, while at the same time weeding out most of the unwanted players.  I'll look more into this.
« Last Edit: December 25, 2013, 09:51:20 PM by Vaux »

I was thinking we could actually get someone like Felipe help us out with a video or two, one for an intro and one for a guide on how to play

I fixed the images, you're late.
You should still check it out though. It's really quite fantastic.


The reason people don't get "5 star cuisine" at a City RPG server is because it doesn't have taste and cheaper food means more room for weapons and impulse events

Find out a way to make food legitimately worth getting

Eating cheaper food has a chance of getting you sick? Sick = take leave from work = no paycheck?

quality of food == more energy to do your job.

So what do you guys identify as the main flaws of regular cityrpgs and how have you corrected them in this mod?
reposting for answer

reposting for answer
The current major flaws:
There is not a lot of direction nor a finite goal
Iban's original City RPG is just a DM with a price tag in a city environment with a lot of unarmed people
A lot of the builds aren't really cities at all, but shanty-towns and canyon areas
It's not a very rewarding system: work, eat, upgrade, repeat.
Some people become stupidly rich and it throws off everything
And there's always poor balance in terms of other jobs (I'm referring to 80%+ of the server population being cops/mafia, mostly due to high income/action)
It's monotonous. You cut trees for 3 hours for enough cash for a basic kindergarten level education and a $38 meal called "red brix"?

Just to name a few

Answers in respective order:
You work for the next job, which pays for better cars and goodies to use later on, giving what you do a purpose
If you treat CityMod like a DM, you'll have a SWAT team rain down on your ass and lock you up long enough to warrant you having to reset your account.
See the map section of the topic OP
It will never be truely rewarding, all we can hope to be able to do is create some kind of spendature that people would be willing to partake in (example, go to the movies to improve work ethic, I.e. Client works more effectively, etc)
There is a hard limit that exhists and money is finite. Sure you can own a majority of the server's money, but if it doesn't flow the economy tanks and people will hunt you down for it
All jobs balance out, being a criminal is a riskier job therefor cops aren't as necessary
You cut trees for three hours, your boss pays you money and he supplies that wood to a factory owner who makes bricks out of that wood, and then people build with said bricks. You need little people to fuel the big stuff. If you work hard, you get paid more and maybe your boss will give you a raise or better gear (ex, give you a chainsaw to replace your axe, pickaxe to replace a shovel, etc)

Vaux may have something else to say in terms of all of this but that's all just my take on it
« Last Edit: December 25, 2013, 11:38:54 PM by AdinX »

and then the second half, how have you corrected each of them?

and then the second half, how have you corrected each of them?
check yourself
Edited it, should be there now
Thorfin25 Was Here
« Last Edit: December 26, 2013, 12:36:17 AM by AdinX »


Alright guys, first poll is up:
How many song options should the server have?

What we were considering was one song of each major genre. We may or may not have the stereo add-on so you can drive around in your Turismo and blast dubstep or country from it.

I have a friend who has a way to put an entire song into BL and still keep the file size incredibly small, while still keeping a good ammount of quality, so this could work well.

Once this poll is over, there will eventually be polls for what songs to play from each genre.



*also side note, there are only regular and small range music bricks, to best avoid people blasting music across 3 lots.

None, if I want to listen listen to music I'd go on YouTube.

None, if I want to listen listen to music I'd go on YouTube.
You can turn off music, it's simply just a backup for those that do want it