Author Topic: TheBlackParrot's Arcade - Hopefully summer 2014?  (Read 2980 times)

(I suck at building) (the pictures suck too uudfhguhd)


I wanted to try taking a shot at this arcade-type server as well, except go at it just a little differently.
Instead of opening it on day 1 and letting everyone build something for it as it's open, I figured it would be better to plan it out way ahead of time so that it's a better experience for everyone else.

It's planned out quite similarly to a convention, too. You pick a lot (or start building something and mentioning a lot number somewhere on your build) to reserve, and once it's done, checked, and approved, it'll be added in!

I'll even go as far as allowing games to be coded in. (or if a minigame is needed, that works too)
Crumbling Arena will be this way (it'll be a more smaller, easier to handle ordeal), and the Deathrun I hope to start on soon will have it's own minigame.

I would like for this to go on for as long as possible, but I'm currently hosting from home and I don't feel like I'm ready to take donations for hosting on RTB. I need to know if there's interest first.

Are you looking to compete with Spade and other arcade makers?
No.

How complex can a game be?
As long as it wouldn't cause a massive lag spike or severe ghosting issues, it should be fine. I'll have to approve of it once you finish it.

You don't have this add-on, I need it!
Tell me! Keep reminding me any chance you can. I'll add it and reset the server when no one is online so as to not bother anyone if I can.
(PLEASE NOTE: ZAPT, JVS, and Slayer will cause your lot to automatically be declined.)

If I'm coding a game, how will you test it?
You can either host it yourself and let me try it out with you, or you can send it to me to try out privately.

Will my game be modified in any way by you if I code it?
If there's anything abusive, that will be removed of course. I may also need to add in commands to give players the virtual currency (amount depends on your suggestions, or you can just let me decide).
If anything conflicts with any other coded machines or general Arcade code, that will be modified as well. I'll send the modified version back to you for you to approve.

But, can we even use named bricks in code?
Of course you can! Just add "_" before the brick name.

Will there be any form of virtual currency to buy stuff?
I'm currently deciding on a name ("Points" just sounds bleh), but yes there will be.

What kind of stuff will we be able to buy?
I'm hoping for some simple items that won't cause any issues to machines, games, and other players, and maybe some hats too. Special clan tags are a maybe.
I'm open to suggestions, heh.

Can I help with building?
I'm in desperate need of builders, as I just outright suck at it. Just get in contact with me on the forums or elsewhere you can find me.

When do you hope to have the server open to the public?
I'm shooting for a mid-June date, but I'm willing to go into July if that's absolutely needed.

Where are you hosting this?
From home, unfortunately. If there's enough interest, I'll open for donations and invest in an RTB server.

The server won't let me in!
Because it's whitelisted, silly. Send me a PM with your IP so I can add you to the whitelist.

If you have any other questions please do shoot them at me.



CURRENT LOTS

RESERVE A LOT
Green = Not taken
Red = Taken
Yellow = Reserved for minigame

THE AREA CAN BE EXPANDED AT ANY TIME IF A REQUESTED SIZE IS NOT AVAILABLE.



CODING GUIDELINES
  • To avoid potential conflicts, make sure all of your custom functions have some sort of identifier (e.g. CrumblingArena_doSomething();, CA_doSomething();). Ones with reference objects (e.g. fxDTSBrick::CA_doThis(%this)) also need identifiers.
  • Do not plan to have your script put in along with the main server.cs file on my end. Name it something relating to your game. (CA.cs, CrumblingArena.cs, crumblea.cs, etc. as long as it can be identified).
  • ALL packaged MinigameSO functions must have their parents called or returned if applicable. No exceptions.
  • DO NOT use the ClientGroup. Get the members of a minigame, instead.

(if I think of more, they'll be up here...)



TODO:
- Revise minigame events to have identifiers so nothing conflicts.
- Solve mystery addon sending load averages above 10. (assuming zone events at this point)
- Get a better build, hell maybe even have it outside so it can be expanded constantly.
- Currency system
« Last Edit: January 03, 2014, 09:22:51 PM by TheBlackParrot »


yes i find myself going to the RAE! around SSSSSSSS each day quite often!

no i kid, looks fantastic!

waitwaitwaitwait
hopefully summer 2014?
« Last Edit: December 29, 2013, 04:36:33 AM by Renderman »

waitwaitwaitwait
hopefully summer 2014?
[img]http://images1.wikia.nocookie.net/__cb20130920180948/thehungergames/images/2/22/Sad.gif[/img ]
gotta plan yo
gotta build yo
gotta get dem games

yo

Yoyoyo cool server yo

I'd like to help but building and eventing are not my best skills :s
I'll donate a couple dollars for an rtb server too
« Last Edit: December 29, 2013, 04:50:03 AM by Frontrox »

gotta plan yo
gotta build yo
gotta get dem games
yo hurry yo ass up pls

ParrotPoints?

BLACKBUCKS

Tokens

T0k3N$$

Sounds cool and good luck with it!

BLACKBUCKS
a white girls dream come true
a game with starbucks in it


those trees in the second picture are ew.

I have this setup now as well. Figured it would be cooler and easier than having loops constantly playing across the server.

can be accessed through http://50.22.218.197:30815/stream.ogg or http://tbp.listen2myradio.com
I can add other games as well; I'd prefer to have older ones (DS/PS1/N64 is the latest I'll take for examples)

I still really need builders too.

Arcade games (in Blockland) are games that are purely evented without a mini-game or a script of its own. Since your server is going to include games that have their own script/mini-game (deathrun for example is very far from being an arcade game) it is not exactly an 'arcade', it is more than that. I'd prefer calling this a game-server or something like that.

Other than that it seems nice, I hope you find good builders for this.

Also, please note that RTB servers have their flaws atm, probably biggest one being the fact that restarting the server (for new content) temporally breaks all events in the server, until their owners connect to the server again and manually trigger an event they made 'after' the restart.
Thought it'd be good for you to know this for it has caused tons of problems at Spade's arcade

Arcade games (in Blockland) are games that are purely evented without a mini-game or a script of its own. Since your server is going to include games that have their own script/mini-game (deathrun for example is very far from being an arcade game) it is not exactly an 'arcade', it is more than that. I'd prefer calling this a game-server or something like that.

Other than that it seems nice, I hope you find good builders for this.

Also, please note that RTB servers have their flaws atm, probably biggest one being the fact that restarting the server (for new content) temporally breaks all events in the server, until their owners connect to the server again and manually trigger an event they made 'after' the restart.
Thought it'd be good for you to know this for it has caused tons of problems at Spade's arcade
"TheBlackParrot's Just Play"
"TheBlackParrot's Minigames Galore"
"TheBlackParrot's Miniature Servers"
"TheBlackParrot's Game-a-palooza"
Other names have been going through my mind yeah. I like the first one.

I know about RTB's flaws as well, that's making me lean a little more towards getting a low-end VPS for about 2 - 4 more bucks a month.