I've created the sound of a coin being dropped into a pile, and installed it into the game., you can hear it Here:
http://puu.sh/62OZd.wavHowever, when I play it ingame, it sounds significantly lower-pitched, like a metallic clunk. I have tried increasing the pitch and boosting the treble of the sound, but both made the sound even LOWER ingame. It sounds almost like the game is cutting off the very top edge of the treble, which would explain why raising the pitch would make it sound lower, because more of the sound is in the range being cut off.
Any idea how to get it sounding correct ingame?