Author Topic: Counter Strike bomb gamemode  (Read 4248 times)

only khoz put a download, he wins!

except, he always puts new textures that aren't default which mess up if a player doesn't download textures
and that makes me upset
Yeah, I don't really like the default textures so I always make my own. If you want I'll rename them, but I don't even think there are default textures that are the right colors.

I finished the map. I tried to make it as close to the original as possible. Some areas may be slightly very out of proportion or different. I'll get screenshots soon.

I finished the map. I tried to make it as close to the original as possible. Some areas may be slightly very out of proportion or different. I'll get screenshots soon.
what bricks does it use


You should put more time into a better version that isn't all modter

I like how I suggested this very thing and I was loving told to use Variables to do this.

You should put more time into a better version that isn't all modter
Hey, It was just a little three hour project. I wasn't too focused on how it looked. I was focused on how it would play and feel similar to the actualy game.

And here's those screenshots i said I would get.

Point A

Point B

That area by the terrorists spawn

I hope you like models with fIFTEEN TEXTURES HAEHHAHHAHA

http://brown townblaze.altervista.org/storage/c4.zip

Sweet, this is actually going somewhere.
I was expecting this to be forgotten like the other ideas by now, it's great to see this actually taking shape.

I'd make the model but TheKhoz surpasses my skills tenfold.

When the bomb and weapons are finished I could add a shop system to my map using events and actually set it up to be playable.


When the bomb and weapons are finished I could add a shop system to my map using events and actually set it up to be playable.
gross, events

why don't I just code a weapon purchasing system of my own

gross, events

why don't I just code a weapon purchasing system of my own
With a point system tooooo

gross, events
why don't I just code a weapon purchasing system of my own
Easier to modify on the fly in-game. Easier to implement.
Basically every reason the eventing system exists.