Jincux's Blocktopia alphaRise of Blockland copy/spinoffDescriptionBlocktopia is a new City gamemode that I've developed. Currently, it's very reminiscent of Mr. Wallet's Rise of Blockland, but I'm planning on taking it in a different direction later on. In the city of Blocktopia, resources are a thing. To build, you need plastic. You need food to do anything. To supply these, we have wonderful
fabricators. Every (10 minute) day, your nifty little fabricator will produce 10 of a selected resource. These resources are immediately transferred to your storage block. From there, you can sell it through a sale block! Isn't that neat?
How to PlayFirst, simply get on the server. Currently, you can play either all through commands or a mix of commands and
GUI. Note that the GUI is still in early development. Bugs are expected.
To get started, you need to buy two lots. We've given you the money to do so. You can do this by standing on an open area and typing
/buylot. Select one of those two lots to be a shop, then go stand over it and type
/setLotType resource. Currently, the resources are
food,
plastic and
engineering.
Next up, open up your brick menu. Browse over to the "Blocktopia" tab and select the
Fabricator,
Storage Brick, and
Sale Brick. Place one of each on your shop lot.
Now, first thing next morning you'll get a fresh batch of whatever resource you're fabricating. One problem: it isn't for sale yet. First, set a price.
/setPrice price will be your friend here. Next, if you have the GUI downloaded, simply click on either your Fabricator or Storage bricks; otherwise, type
/sell amount. You're good to go!
Eventually some Blocktopian will come around and buy something from you. You'll most likely want the money. To collect the money from your lot, use the command
/collectMoney. Don't forget to collect money from your residential lot, it slowly generates some spare cash!
GUIThe GUI is still in an early state. You'll be able to receive notifications about updating it after you download it.
Download (b2)
AlphaThis is currently in an open alpha phase. What does this mean? Well, I'm still constantly working on it. Features are still be added. Bugs are likely. Fortunately, most updates are silent and you won't notice a thing other than a one second lag spike. If I'm online, you can assume that work is getting done.