Author Topic: new color set problem  (Read 1887 times)

Evertime i try to put a new color set in it gives me an error saying: invalid packet mounted images

then somtimes it gives me the error: invalid packet gamebase unpack update ())
i put the file in blockland/base/config/server            so why cany i use any different color sets?

I noticed that this happens sometimes. When I'm hosting single player, a particular color of brown crashes me, stating mounted images. However, when I host a dedicated server with that same exact color, it doesn't. Weird, eh?

I noticed that this happens sometimes. When I'm hosting single player, a particular color of brown crashes me, stating mounted images. However, when I host a dedicated server with that same exact color, it doesn't. Weird, eh?
This is very odd lol.It crashes when i try to use browns as well :( I dont get why its  doing this a friend of mine tried he same color pack as me and his works great but mine wont.

I'm pretty sure it's a problem related to too many datablocks...?

Post a console.log plz.

I'm pretty sure it's a problem related to too many datablocks...?

Post a console.log plz.
Sorry to ask this but do you think you could tell me how to do that?

Open up console.log in the Blockland folder with notepad, and copy EVERYTHING in it, and post it here, but put it in the
Code: [Select]
tags, ex. (Console log here)[/c0de]

Hmm, i can't seem to edit it :/

No error messages arise on loading, it simply exec's it normally and moves on. Not a datablock issue, to my knowledge. O_o Be back in a bit to add on to this.

I fixed it ty all for the help.


I fixed it ty all for the help.
How?
I had to re-install blockland i had to much stuff that never used.

You can't have more than 64 colours, if you have more then its going to crash BL.