$LoadingBricks_BrickGroup = "27739";$LoadingBricks_Client = "";$LoadingBricks_ColorMethod = "";$LoadingBricks_DirName = "0";$LoadingBricks_FileName = "saves/[CTF] BattleHall.bls";$LoadingBricks_HandShakeSchedule = 0;$LoadingBricks_Ownership = "1";$LoadingBricks_PositionOffset = "0 0 0";$LoadingBricks_Silent = 0;$LoadingBricks_StartTime = "1445689";
You need to put the brickgroup object, not your bl_id
Still won't work what the hell?Even when I change $LoadingBricks_BrickGroup to "BrickGroup_888888", and try to load something manually by the Load GUI, it still loads it as my bricks.Why is it doing this?
Code: [Select]$LoadingBricks_PositionOffset = "0 0 0";
$LoadingBricks_PositionOffset = "0 0 0";
It's odd that this one exists, as there is already a $LoadOffset variable that probably does the same thing.
%groupCount = mainBrickGroup.getCount(); for(%i = 0; %i < %groupCount; %i ++) mainBrickGroup.getObject(%i).chainDeleteAll();
Code: [Select] %groupCount = mainBrickGroup.getCount(); for(%i = 0; %i < %groupCount; %i ++) mainBrickGroup.getObject(%i).chainDeleteAll();