Author Topic: Events disappearing on load.  (Read 459 times)

So as the title says, some of my events get "deleted" on load of the map. But only one kind of event. ONE KIND. And here is the event OnActivate - Brick - w1 (The spawnbrick btw) - setbot - zombie
Yep that's it, the bot brick is the zombie one, also if i have zombie set to "none" the event stays. so please help, the console says nothing about this too.

Well now that I've tested it, the odd thing is that, only the 1x1f print bricks do this. odd.

Holes often delete events.

if you look in the save file, are the events all saved?
or post the file and tell us what's missing on load

Well the problem is kinda fixed. As i am using a different brick. If the problem ever comes back I will unlock the thread.