Author Topic: How add print on custom brick in blender?  (Read 1806 times)

Is there a way to add it in blender?

What convertor are you using?
Most of them, however, work if you use the material as PRINT.




I model this
Old Tv (View in 3D)


Is there a way to make materials to be unable paint on it also but on tv screen can be paintable?



Is there a way to make materials to be unable paint on it also but on tv screen can be paintable?
Did you not read the post you linked to?
You can name the different objects within the obj file for certain effects:
Object Name  Effect
COLOR_255_255_255_255Color will be the provided RGBA value (regardless of paint color)
COLOR_255_255_255Color will be the provided RGB value (alpha will default to 255)
SUBCOLOR_20_20_20Color will be the paint color minus provided RGB value
ADDCOLOR_20_20_20Color will be the paint color plus provided RGB value
BOUNDSBounding box, determines size and centering of blb.  If no BOUNDS object is provided, the bounds of the entire shape will be used.  
COLLISIONCollision box, in game collision.  Anything that starts with the word "COLLISION" will be considered a collision box (so COLLISION1, COLLISION2, etc will work).  Collision boxes are boxes.  Complex shapes will be reduced to their bounding box.  Maximum of 10 collision boxes per blb.

okay I figured out what color codes for blockland it turn out this!
Want me release this Tv brick?
« Last Edit: February 08, 2014, 07:26:46 PM by master king deaddude »