Author Topic: Post-Apocalyptic RPG [IMAGE HEAVY]  (Read 8277 times)

It'd be nice if there were more colours, is all. You could do this really easily by adding foilage, or things on the side.
Something to occupy all the dead space...

That's not what I was saying. At all.
So, Fallout doesn't use caps as currency?
And what else could the host make, a tropical island?

Also.
It'd be nice if there were more colours, is all. You could do this really easily by adding foilage, or things on the side.
Something to occupy all the dead space...

That's not what I was saying. At all.
Does it really f**king care there are colors -_-

It'd be nice if there were more colours, is all. You could do this really easily by adding foilage, or things on the side.
Something to occupy all the dead space...


Stop complaining about colours.

It's a nice way of saying that this;






Looks lazy and un-finished.
That is what my cubescape builds look like, while I'm making templates.
There is no depth to the terrain.
There is no vibrance to the terrain.
There is no direction to the terrain.
Ultimately, there isn't much to the build.
Half of the shacks and bots are duplicated, even.

Stop complaining about colours.
snaked snake can you stop being an starfish and try to listen to what kniaz has to say?
about the colors, it's not wrong to think that, i've done that too but i tried to restrict it only to the buildings



the thing here is that op's build has a palette restricted to shades of gray and brown

-snip-
It would take hours if they weren't duped.
It's a WASTELAND built by SURVIVORS.
And, it is a W.I.P.
Now
Stop complaining
Or stop posting here.

snaked snake can you stop being an starfish and try to listen to what kniaz has to say?

Say that to Kniaz.

It would take hours if they weren't duped.

So?

Don't get me wrong, I love the duplicator! I use it a lot, it's the single most best add-on in my opinion...

But it has its limits.

Towns seem marginally less interesting, when every shack looks the exact same.
It wouldn't take very long to make at least the interiors different. Try putting in chairs, or beds. Mix it up a little.

(Hey, did you notice that constructive criticism, Snake? Wow! Isn't learning great!)

So?

Don't get me wrong, I love the duplicator! I use it a lot, it's the single most best add-on in my opinion...

But it has its limits.

Towns seem marginally less interesting, when every shack looks the exact same.
It wouldn't take very long to make at least the interiors different. Try putting in chairs, or beds. Mix it up a little.

(Hey, did you notice that constructive criticism, Snake? Wow! Isn't learning great!)
I agree with the interioir part.

Every town feels the exact same, and the journey between towns is really boring. There's nothing interesting along the way, both in content and aesthetics.

If it was long it would be bad.

Honestly it is a bit short.

If it was long it would be bad.

Honestly it is a bit short.

Which kind of makes it a little worse, in my opinion...
There's no real sense of a journey. It's not all that much satisfying, getting from one place to another. It's just a straight stroll through a poop-coloured valley.
And if you do plan to make it long, have little things along the way for players to explore.
Shacks, caves, car crashes, crates... Anything, really.

Hmm, the idea is good but I have one concern:

Random vending machine in quarry.

Street light's in an old western villiage.


Seem logical?

Lol i know but when ist night you can't see ****

Also
Hmm, the idea is good but I have one concern:

Random vending machine in quarry.

Street light's in an old western villiage.


Seem logical?
I don't think it's western.

I never saw any Vending Machine's in any quarry.