Author Topic: Problem with water when resizing terrain  (Read 777 times)

I set the terrain square size in my map to 16, but I found out that this causes water to act weird; only random pieces show up. The terrain size has to be 16, so is there any way to fix this problem? Nothing I do works.

Theres an engine change at GG to fix water with sizes other than 8. But it doesn't seem like badspots put it in yet. Until then, your waters fuxxed.


:(
Oh well, I'll just make the water have a completely transparent texture and apply a negative-scalled .dts object over it with the water texture. Hopefully that will work.