What's the point of using a cloud for management of a CityRPG mod? If you're just doing the same stuff as everyone else it won't change the gameplay experience, which, in case you people still haven't caught on, is utterly terrible and has been since Iban packed his bags and thanked us for all the fish.
One of the best things he did was make it extremely hard to be a criminal. On top of that, he removed all those "Kim Kardashian" jobs where you get paid for existing. You had to do your "job" to get money, even if it was working in an office hitting paper repeatedly with a suspiciously shaped pen. And there were secure work environments; once you got to a high enough edu level, you got to work in a building that nobody can get into except your co-workers.
Now what we have is some kind of glorified city-build DM crap where people literally have their publicly visible job set as things like "Gangster" and, more recently, "Rapist". The standard of city building has got better, but that's mainly due to server owners treating the whole thing like some kind of "who can get the most chickens into the stuffhouse" competition.
I'm not ranting at you. I think CityRPG can be an incredibly good gamemode despite the stereotypes most people have about it. But please, change those old ideas. We're in a much bigger community with a much higher class of idiot. Don't let them get the upper hand, because it won't help you or the reputation of your mod.