Poll

Would you accept money for projects?

Yes ($1 - $5)
53 (62.4%)
No (Free)
32 (37.6%)

Total Members Voted: 85

Author Topic: --Would you accept money for projects?  (Read 3535 times)

I would be okay with people paying eachother for stuff if any of the cool stuff you would pay for was loving released. SERIOUSLY. That's like the main problem with this game at this point, none of the awesome crap you forgeters make gets seen by anyone, and if it does it's in a loving gallery topic with no save download or anything. Just stupid.

If it's a huge project, money would help.


i already tried monetizing this but badspot locked my thread :(
http://forum.blockland.us/index.php?topic=237965.0

i already tried monetizing this but badspot locked my thread :(
http://forum.blockland.us/index.php?topic=237965.0
Holy stuff why did you ask for SSID on an app?  Really seems that you could be banned for that...

I have no way to receive payment



not possible
im not 18
"Please enter your birthdate"
march 1st, 1996

I have no way to receive payment
Bitcoin.

Ding ding ding, the no-restrictions method wins again

That would make me play Blockland more.

Bitcoin.

Ding ding ding, the no-restrictions method wins again
what the hell is bitcoin

Bitcoin.

Ding ding ding, the no-restrictions method wins again
bitcoins market (mt.gox) filed for bankruptcy tho.

bitcoins market (mt.gox) filed for bankruptcy tho.
You're kidding me

MtGox is just a currency exchange, and a shoddy one at that. There are tons of operational and trustworthy exchanges currently running.

what the hell is bitcoin
It's basically a currency that works through the internet. The method with which it works is comparable to paying someone with cash.
http://www.youtube.com/watch?v=Um63OQz3bjo

The main problem with monetary rewards for completing a set list of objectives is that it removes the motivation of simply being creative, and replaces it with a valuable incentive.

Think of it this way.  When was the last time you were given a goal in a sandbox style game and it didn't matter how you achieved that goal, just as long as you achieved it, so you took every shortcut and tried to reduce the amount of time and effort it took as much as you could?  For example, in BL's tutorial, when it says "build a staircase" so you can get through the hole in the wall, but instead of building a staircase you just jump and place bricks underneath you until you've made a little tower so that you can simply walk through the door.

This in turn reduces the quality of builds and addons, because instead of being incentivised by the desire to create, it is incentivised by the desire to get paid, and whether or not you get paid is based on a set list of objectives, in which usually have plenty of areas of exploitation for corner cutting and  slacking off.

just my two cents.