But is a game design course even worth it?
it's a daunting task when you think about it
controlling the style of a $40M-$70M AAA game, one design flaw could cost the majority of your market, yet still having to suck your publisher's balls to just stay hired, even if you get hired in the first place
unless you want to be an indie designer, but your smaller team would require everyone to know at least
some code
also no idea about that vancouver thing, i didn't even know vancouver has/is an island to begin with