Author Topic: Missile Model Request  (Read 3755 times)

Of course.  Would you want them to be shaded lighter, darker, or just in plain color?

If the cone section has a radius of 1 TU, as requested.

Just the color that I set them to.

Honestly I didn't know you could set team colors to static objects, but in the case that it's not possible, can you give me the hex or rgb codes for the colors you have in mind?

It is possible. Just set the texture name to blank.png and have blank.png be a completely transparent file.

I know how to do it, just didn't know you could set team colors to static objects.

Anything and everything which uses a model has a .setNodeColor function.

Interesting.  I'll work on it more tonight.  It's my dad's birthday so I got my hands full.

Not sure about this, but you may have to code in the collision.  In that case, I'm including a version with collision and no collision meshes for each.



Large model finished.  Started on smaller model.



Done!

The blank materials won't show up, but they're there.

ICBM Small:  (View in 3D)
ICBM large:  (View in 3D)

Tell me what you think.  If you like them, I'll smack them in a zip and send it your way.
« Last Edit: April 06, 2014, 01:16:57 AM by SWAT One »

They're both missing any gimbals, but other than that, yeah, they look perfect!

So by gimbals, you mean fire, right?  Or is it that cone in the back?  (I didn't know that was what it was called.  I thought it was a nozzle.)
* SWAT One learned Google!

Okay, so how many faces on the gimbal?  I would recommend 12, just for continuity's sake.  Could I get some details on what you want about it?
« Last Edit: April 06, 2014, 01:41:32 AM by SWAT One »

A, well, gimbal.




It's connected to the bottom of the missile body, and has a slightly curved appearance. And yeah, twelve faces would be fine.


Yeah, as opposed to two in that image.

Mounted with that assembly or just plain?

Just the plain gimbal part of the gimbal.