Author Topic: Missile Model Request  (Read 3754 times)

I need two missile models - one large, and one small. There are four images to give a visual indication of what I mean, with a green cube representing a 4x Cube brick (2 TU on each side) for all four. All red areas are supposed to be recolorable, so I can make them be the team color.


The large missile has six fins, each at a 60° angle to each other. The missile body is 3 TU in radius, and the fins extend out to 7.5 TU from the central axis. There is a circle, recolorable, which appears to be 1 TU in radius when looking towards the missile head-on.


The missile is 60 TU tall (not including the fins or the gimbal), and the cone has a 30° slope from vertical. There are three bands, adjacent to each other, all of which are 1 TU thick, which start 5 TU below the bottom of the nose cone. The outer two are black and the inner band is recolorable. The fins start 1 TU above the base of the missile, and extend down with a 45° angle, and back up towards the missile at a 63.435° angle, giving them a height at their base of 4 TU. The gimbal does not need to move or have a bone for the exhaust.


The small missile has three fins, each at a 120° angle to each other. The missile body is 2 TU in radius, and the fins extend out to 5 TU from the central axis. The recolorable circle at the tip of this missile appears to be 0.5 TU in radius when looking head-on towards it.


The missile is 40 TU tall (not including the fins or the gimbal), and the cone has a 30° slope from vertical. There is one black band, 1 TU thick, starting at 5 TU below the bottom of the nose cone. The fins start 1 TU above the base of the missile and have the same angles, but their final height at their base is 3 TU.


Both missiles should have collision, but only along the main body. The fins and gimbals shouldn't have collision.



Can anyone model these missiles for me?

Since when do projectiles have collision?

Since when do projectiles have collision?

They're not projectiles, hence not needing bones.

Jesus stuff that's loving huge, but alright, I'll give it a try.

How many sides should the missiles have, each?  The standard for smaller models is like 6-8, sometimes 10, but for a larger model, would you like 12 or 18?

Also, do you want the fire on the back to be modeled?
« Last Edit: April 05, 2014, 04:52:18 AM by SWAT One »

How many sides should the missiles have, each?  The standard for smaller models is like 6-8, sometimes 10, but for a larger model, would you like 12 or 18?

Also, do you want the fire on the back to be modeled?

Sixteen would probably be best. Flat shaded. And no, the fire isn't part of the model.

I'd like to point out that since you have 3-6 fins, 12 or 18 would make things even.  16 will make things odd.

I'd like to point out that since you have 3-6 fins, 12 or 18 would make things even.  16 will make things odd.

Yeah, make it be 12 and smooth-shaded instead.

Looks horrid smooth-shaded, at least in the program I'm using.  (Milkshape)

Additionally, how thick do you want the fins?
« Last Edit: April 05, 2014, 05:50:53 AM by SWAT One »

Looks horrid smooth-shaded, at least in the program I'm using.  (Milkshape)


...can MilkShape even do .dts collision? Oh well, try it flat-shaded.


...can MilkShape even do .dts collision? Oh well, try it flat-shaded.
Um...  Yes.  i believe a lot of what Fillipe makes is through Milkshape.  Correct me if I'm wrong.

Also, what are you planning this to be?  Vehicle?  Bot?
« Last Edit: April 05, 2014, 05:55:04 AM by SWAT One »

Um...  Yes.  i believe a lot of what Fillipe makes is through Milkshape.  Correct me if I'm wrong.


‫I use Schrödinger's Correction!

‫I use Schrödinger's Correction!
That just makes the answer inconclusive.  Back to square 1.

Also, what are you planning this to be?  Vehicle?  Bot?

Also, what are you planning this to be?  Vehicle?  Bot?

A moving static shape. Vehicles and bots can't go fast enough to be a proper ICBM.

A moving static shape. Vehicles and bots can't go fast enough to be a proper ICBM.
Gotcha.

This is the fuselage of the large rocket, by your specifications, continue?  (Green is a placeholder ruler)

« Last Edit: April 05, 2014, 06:21:27 AM by SWAT One »

I can't quite tell if the cone section is correct, but yeah, that looks perfect! Also, just a reminder: red portions need to be recolorable.