dragCoefficient = 2;
gravityCoefficient = 1.0;
inheritedVelFactor = 0.2;
constantAcceleration = 0.0;
spinRandomMin = -90;
spinRandomMax = 90;
lifetimeMS = 500;
lifetimeVarianceMS = 300;
textureName = "base/data/particles/chunk";
colors[0] = "0.7 0.7 0.9 0.9";
colors[1] = "0.9 0.9 0.9 0.0";
sizes[0] = 0.5;
ejectionPeriodMS = 7;
periodVarianceMS = 0;
ejectionVelocity = 8;
velocityVariance = 1.0;
ejectionOffset = 0.0;
thetaMin = 0;
thetaMax = 60;
phiReferenceVel = 0;
phiVariance = 360;
overrideAdvance = false;
particles = "swordExplosionParticle";
sizes[1] = 0.25;