Author Topic: The <WORST> 3D models you've ever made?  (Read 15614 times)

You guys are all stuck in the past then.
thats impossible


Problem 1: You're using outdated software.

Yes, my lack of modelling ability stems first and foremost from what version of Blender I am using.

You guys are all stuck in the past then.

If you are making stuff for Blockland then why would you use the latest version of Blender which doesn't have a .dts exporter? Why inconvenience yourself with moving your model from one version to another when you can actually get it all done under one roof?

You guys are all stuck in the past then.
it's not being stuck in the past, its personal preference

I personally hate every blender UI past 2.49b, I can use 2.6/7/whatever but it makes me work slower because I learned with 2.49 and all the keybinds and menus were changed, I don't like the new spacebar menu at all

you have to use 2.49b to get your stuff in-game anyways, so there's no reason to even bother with the new version unless it's the one you learned with

EDIT:

http://www.eyebuydirect.com/
LOL
« Last Edit: May 22, 2014, 03:25:53 AM by takato14 »

my first gun-related model ever





it is based off this:


my first gun-related model ever





it is based off this:



That's glorious.

Except I'd say it's closer to 5% complete, as it has been cut to size.

my first gun-related model ever



it is based off this:


this isn't bad, it's the most accurate model I've ever seen

















« Last Edit: May 26, 2014, 08:42:09 PM by takato14 »

my first gun-related model ever



I literally cannot model a box like that lol

I literally cannot model a box like that lol

um

that is in sketch up

do you know how incredibly easy sketch up is to use? Go and try it for yourself its literally like two buttons on the tool bar

my first gun-related model ever

[i mg]http://oi58.tinypic.com/282jc5l.jpg[/img]



it is based off this:

[i mg]http://oi59.tinypic.com/28k0cjl.jpg[/img]
Now do step 2, texture it.