Author Topic: Console Commands New Thread  (Read 6448 times)

%client.spawnPlayer(); causes a client to respawn.

You literally just quoted the topic here
http://forum.blockland.us/index.php?topic=139862.0
and pasted it here.

ClientID.setScale("1 1 1"); - sets the scale of the ID you put in.
...


breadboy:
explodeclock(); - Explodes the clock in Bedroom and Kitchen.
This is useless unless your in V20.
But overall, the CMDs are very useful, thanks for this.

findclientbyname("Name").clanSuffix(or prefix) = ("[insert words here]");
ftfy

(Sorry for double post)

That moment you notice that this post allows you to edit



I thought it was ftfy....
Do you not get it? The code you posted as 'fixed' does not work. The original did. So, you broke it for him.

I never even knew how these console commands worked, thanks for making this! I'm bookmarking.

What was that one command that let you show all nodes on a player?

do /getid when looking at a vehicle
we will call that ID objectid
objectid.delete(); -deletes the object specified
vehicleDB.maxwheelspeed = x; -changes the max wheel speed of a vehicle.

Please don't use these commands, most either don't work, are fake or only work with v20. I made that topic before I knew anything about coding.

Use commands from here:
http://forum.blockland.us/index.php?topic=237050.0

%player.kill();
Is kill() even a default function?

%client.spawnPlayer(); causes a client to respawn.
Is spawnPlayer() a function either? I thorght it was instantrespawn()

Do you not get it? The code you posted as 'fixed' does not work. The original did. So, you broke it for him.
It should work, shouldn't it?