Author Topic: 1:1 Football Field  (Read 1359 times)

I created a approximate 1:1 football field.



3-4 blocks is the width of a blockland character, and human's average is 1.5,
then i used a reference image of a football field's measurements.
and then this popped out. its not exact. (average of a human's shoulder width is 1.6)



Download

play wit ur friends. all you need is modular terrain bricks and your good.
« Last Edit: May 03, 2014, 01:45:43 AM by synthesispandabot »

Nice, it just needs numbers.

It does. Its hard to see on the picture but they're there. Added larger numbers.
« Last Edit: May 03, 2014, 01:38:35 AM by synthesispandabot »

It looks good, except for one thing. Why are the field goals in the middle of the end zones?

It looks good, except for one thing. Why are the field goals in the middle of the end zones?

It looks good, except for one thing. Why are the field goals in the middle of the end zones?
CFL


Also why are there two 50 yard lines?...

CFL


Also why are there two 50 yard lines?...
I think you just answered that yourself.

http://en.wikipedia.org/wiki/Comparison_of_American_and_Canadian_football

Canadian Football Field


American Football Field

I'm afraid you've used a poor way to measure. I made a scale for my builds, but the first thing I noticed is how disproportional "blockheads" are to humans. If you want something more usable than shoulder width, you'll need an approximate measurement of height. However, they'll be "fat." That's why I have a custom playertype I use with titanic to slim them down (thanks to Demian). If you aren't navigating narrow passages though, you'll be better off with just leaving them fat.

Oh, here. The tops of the heads and bottom of the feet are lined up.



« Last Edit: May 03, 2014, 12:27:43 PM by Bones4 »

I'm afraid you've used a poor way to measure. I made a scale for my builds, but the first thing I noticed is how disproportional "blockheads" are to humans. If you want something more usable than shoulder width, you'll need an approximate measurement of height. However, they'll be "fat." That's why I have a custom playertype I use with titanic to slim them down (thanks to Demian). If you aren't navigating narrow passages though, you'll be better off with just leaving them fat.


Okay thanks

You should make it 1:1 also considering that blockheads are lego minifigure sized.