Author Topic: TDM: Alpine Capture  (Read 1938 times)

wtf are you doing with font sizes
~dre5567

no idea man

let's stop

Please disregard the text. It is becoming very distracting from the topic.

god, why is everyone suggesting gcat's weapon pack? it's terrible and it forces 90 fps

god, why is everyone suggesting gcat's weapon pack? it's terrible and it forces 90 fps
You mean FOV, right?

Gravity's Weapons are not that appealing, but they do have something; Realism.


Use Tier+Tactical2.1 because it doesn't force FoV and it's balanced.
« Last Edit: May 11, 2014, 04:45:28 PM by Axo-Tak »

Use Tier+Tactical2.1 because it doesn't force FoV and it's balanced.
Well, I like Tier Tactical, but the thing is it is overused. Its like in every TDM known to Blockland.

Its like in every TDM known to Blockland.
yeah and that's probably because it's good. don't just go with something "different" because it's different, go with the best.

I'm actually thinking about making a weaponset that has the simplicity and balance of T+T2.1 but I'm not a skilled modeller.

If someone showed me a modelling tool which allows constraints on meshes like AutoCAD, then I would be able to pull it off. (even better: show me how to do it in Blender, if you can)
« Last Edit: May 11, 2014, 07:21:42 PM by Axo-Tak »

I'm actually thinking about making a weaponset that has the simplicity and balance of T+T2.1 but I'm not a skilled modeller.

If someone showed me a modelling tool which allows constraints on meshes like AutoCAD, then I would be able to pull it off. (even better: show me how to do it in Blender, if you can)
OMG yes. I will work wit you to create it!

Gravity's Weapons are not that appealing, but they do have something; Realism.
realism does not equal you look up every time you shoot

realism does not equal you look up every time you shoot
I think there is a way to disable the high recoil. If anyone knows how, please let me know.