I need it scripted so that it will only trigger the event if you are:
A. Looking at/near (if possible) the brick where the event is.
B. Within 64 studs of the brick.
doesn't some VCE raycast thing already do this
i think boodals had it, i'll edit if i find it
edit:
here, should be what you're looking for. the raycast event lets you set the range, what type of object its hitting, and gives all of that info back, so it should work for what you're making