A Datablock is anything "Physical" in the Torque Game Engine. Example: Particles, Vehicles, Item Images, Players, Etc.
//Weapon Outline//Sound(s) - 2 datablocks maximum//Particles and Emitters - 4 maximum//Projectile - 1 maximum//Explosion - 1 maximum//Item - 1 maximum//Weapon Image - 1 maximum//Animation Functions - none//Special Quality Functions - none
A Datablock is anything "Physical" in the Torque Game Engine.
Quote from: Trigun on December 03, 2007, 07:01:04 PMA Datablock is anything "Physical" in the Torque Game Engine.Sound isn't physical.
Video Games =/= Reality