Author Topic: What happened to leaning in videogames, and what happened to Tactical Shooters?  (Read 2246 times)

Anyone remember when videogames had a dedicated button for leaning left and right? SWAT 4? Rainbow Six 3? S.T.A.L.K.E.R:Call Of Pripyat?

Also, what happened to all the Tactical Shooters(Not as in "Corner Strike" or "BattleDuty 7:Modern DLC cashgrab 3", actual Tactical Shooters like SWAT 4/Rainbow Six 3/Operation Flashpoint/ARMA/Red Orchestra 2)?

Some features Tactical Shooters tend to have in common, as quoted from Tv Tropes:
Realistic Magazines: Whenever you reload your weapon without emptying it first, you either end up with a half-empty magazine lurking in your inventory, or have to throw away the bullets you didn't fire. It is sometimes even impossible to pick up any extra ammo during the mission, even if enemies carry the same kind of ammo, although this usually irritates players regardless. If it's possible to refill half-empty magazines from other magazines, expect it to take more than a few seconds.

Deadly Bullets: Bullets cause about as much damage as you'd expect them to cause in real life. If a single bullet does not kill the target immediately, it will still maim it badly. To survive you must avoid getting shot at all costs, meaning that you need to fire first and always keep the advantage.

Subsystem Damage: Being shot in the leg, for instance, should mean you can only move at a snail's pace, and/or be barred from performing certain actions. Being shot in the arm or shoulder should at least incur penalties to shooting accuracy, if not entirely prevent any manual actions!

Squad Controls: One of the most defining aspects of this genre. You rarely if ever work alone. Instead you are accompanied by several teammates, who require at least some degree of ordering about to do any good. Simply having them around does not fulfill this trope - you need to HAVE to issue them orders and count on their ability to perform those orders well enough. The game must be extremely difficult to complete without mastering this skill.

Mission Planning: The possibility to examine a blueprint of the battlefield before embarking on the mission. May also include the possibility to give some standing orders, or even a meticulously detailed battleplan to your troops beforehand. Expect all plans to fall apart once combat starts - this is, in fact, realism incarnate.


Arma is a perfectly relevant game in the PC scene and if any mainstream game is tactical its counter strike
the biggest reason leaning isnt a thing is because console (the primary market for games) doesn't have enough buttons to throw in a lean on top of everything else
another problem is that tactical gameplay as you described it is very slow and if you dont get the first shot you're dead and that have the potential to be frustrating to new players

Some of the most ridiculous times in games have happened in these so-called realistic tactical shooters.

I remember waiting along a wooded hillside in Operation Flashpoint for my brother to speed by in a T-80 and then detonating 6 satchel charges and watching the tank go airborne.

The ARMA series is pretty much exactly what you asked for if you find the right server. The server/group I'm with (NMC) is really fun to play with without being super hardcore tactical RP guys.

Some of the most ridiculous times in games have happened in these so-called realistic tactical shooters.

I remember waiting along a wooded hillside in Operation Flashpoint for my brother to speed by in a T-80 and then detonating 6 satchel charges and watching the tank go airborne.
ALL! BOARD THAT, APC!


bf3/4 and wolfenstein has leaning

ALL! BOARD THAT, APC!
FAST!
FAST!
FAST!
LEFT! FAST!
FAST!

Hopefully Battlefield Hardline will have cool hostage rescue and stuff like that


Anyways I remember playing Tom Clancy's Rainbow Six Rogue Spear
Need more games like that

if only it means developers will add voice commands i.e. counter strike/tf2



Same series though.
Kind of, same developers though.
« Last Edit: May 31, 2014, 12:06:16 AM by Harm94 »

Kind of, same developers though.
ALL, move to BUSH, 2 O'Clock!

Then watching as all of the platoon gets shot up in the middle of the street, best AI ever.