Author Topic: Looking for help: Special Forces RPG ||Updated OP||  (Read 4039 times)

wow furdle is being cool

like really

really cool

I would play/help the loving stuff out of this
too bad I build like a dead wombat

Can't tell if sarcastic or not.

I've got a week off work soon, so I'll be working on it then. Everyone's welcome to come watch as long as you won't be counter-productive :)

(The other reason being every scripter has been lazy)
I would script the entire thing for Kingdom Crusades, but I have never once seen you finish a project. So no.

I would script the entire thing for Kingdom Crusades, but I have never once seen you finish a project. So no.
Kingdom Crusade was nearly finished... until the scripter went quiet.

You've never seen me finish a project?

Starwars servers: 3 finished fully working and popular servers
http://forum.blockland.us/index.php?topic=244926.0

SPO castle: a clan collaboration which I seconded. Finished and used as lead advertising poster for Blockland steam edition.
http://forum.blockland.us/index.php?topic=247605.0

Red Block Redemption: A project I lead. Creating a realistic, popular, beautiful and fun server.
http://forum.blockland.us/index.php?topic=227429.0


I may not have finished the most recent ones, due to coders, but the fact remains that this IS a casual project and I am not guaranteeing it will be finished. However due to recent progress in the past few days, and estimated time I'll spend on it in the next week, I am pretty sure there WILL be atleast a verson 1 of this server.

Kingdom Crusade was nearly finished... until the scripter went quiet.
You should bug Trinick about it, he is still active on the forums.

http://forum.blockland.us/index.php?action=profile;u=95619

There are still a bunch of projects that you started and never finished though.

You should bug Trinick about it, he is still active on the forums.

http://forum.blockland.us/index.php?action=profile;u=95619

There are still a bunch of projects that you started and never finished though.
Which are all due to scripters bailing.

Well the american fleet aren't moving as they're preparing to execute a raid on the somalian pirates.
If you ever played Kong213's Zombie Survival you'd understand that its fun to collect weapons and kill bots. Plus the island will be pretty big so you can explore different parts to it :)

Don't you mean Sord's?


Trying to do some work on this right now.
Its pretty hard since I have no inspiration for Somalian buildings. Google images really doesn't show much.
anyone is welcome to come help.

You said you'd like it to be realistic:

Special Forces used to be called Green Berets and are part of the Army. Since this RPG is going to be in a maritime environment, I would assume this to really be a Navy SEAL/ Delta Force RPG since Army Special Forces do not typically operate in/near water, and also do not complete direct-action missions like SEALS or Delta Force would.  Special Forces insert into a foreign nation, and spend a large amount of time training local inhabitants undercover. Those guys from Captain Phillips are NSW Operators who are tasked with a very specific mission. Navy Special Warfare Operators are not "Special Forces".  If this seems to have a connection to Somalian mainland, then it would be reasonable to use Special Forces, more specifically Delta Force (see: Battle of Mogadishu, which contained both DEVGRU and Delta Force Operators.) Though I'm not completely sure on your intent.

I'm personally going into Navy Special Warfare and I would love to see this project succeed.  If you need any help with stuff like reference and history (as given above), doing any building and etc., creating any art, and/or making any gear or weapon mods I'd be willing to help.

IGN: Grandpa

You said you'd like it to be realistic:

Special Forces used to be called Green Berets and are part of the Army. Since this RPG is going to be in a maritime environment, I would assume this to really be a Navy SEAL/ Delta Force RPG since Army Special Forces do not typically operate in/near water, and also do not complete direct-action missions like SEALS or Delta Force would.  Special Forces insert into a foreign nation, and spend a large amount of time training local inhabitants undercover. Those guys from Captain Phillips are NSW Operators who are tasked with a very specific mission. Navy Special Warfare Operators are not "Special Forces".  If this seems to have a connection to Somalian mainland, then it would be reasonable to use Special Forces, more specifically Delta Force (see: Battle of Mogadishu, which contained both DEVGRU and Delta Force Operators.) Though I'm not completely sure on your intent.

I'm personally going into Navy Special Warfare and I would love to see this project succeed.  If you need any help with stuff like reference and history (as given above), doing any building and etc., creating any art, and/or making any gear or weapon mods I'd be willing to help.

IGN: Grandpa
Okay thats a little more specific than I was going for. I kinda had an idea as special forces as a general umbrella for the more elite soldiers. I haven't seen you build much, but I really do need help on the somalian buildings on the island.
Add me on steam and we can arrange to build together: Elitemeat0 (you will find me under Max)

What weapon pack will be used?



I will help you dawg.
PM me links of things you've built. I want to see if you're good enough first :)