Author Topic: Is a vehicle physics upgrade actually possible with this engine?  (Read 2140 times)

I've heard lots of people requesting changes to the vehicle physics system, but I was wondering, is it even possible? Or is it what torque has and that's what it'll always be?

I'd imagine it would be

Take the source engine for instance. It's made with c++ and so is torque, and the code that they are written with basically defines everything that they do (ie player movement, prediction, vehicle physics..)

It's generally accepted that source has good vehicle physics, and all that physics is written as code. Basically, the torque game engine isn't limiting anything- its the code.

so yes, its possible but difficult
« Last Edit: June 07, 2014, 08:20:47 AM by Valcle »

Torque game engine is c++.
Source game engine is c++.

They are both written in c++.

Source has good vehicle physics.

which means torque has the potential to have good vehicle physics.

obviously yes

You don't really understand how this works.

I'd imagine it would be
Blockland is still using a vehicle collision solver from 1999. I doubt the fix is as simple as replace this with this but it's been fixed in later versions and I doubt the code would be hard to find.


Wow, i never new it was this old.
It isn't. I got that wrong. It's actually from 2001 or something, when the engine first came out.

The Torque engine needs to be upgraded before any major upgrades to the game can be made. For instance, this could not happen unless Torque was upgraded to a second (or whatever #) version, thus allowing for more wiggle room and expandability.

im pretty sure baddy said hes working on changing vehicle physics so i assume its possible.

The Torque engine needs to be upgraded before any major upgrades to the game can be made. For instance, this could not happen unless Torque was upgraded to a second (or whatever #) version, thus allowing for more wiggle room and expandability.
..What?

Do you have any idea what you're talking about?


You don't really understand how this works.
Whoa. Okay. please, enlighten us.

Whoa. Okay. please, enlighten us.

cars are red
planes are red

therefore cars can fly

(logical fallacies)

you're missing the point completely. the code that the engines are written in are vital to the end result (function) of everything that happens at runtime.

paint on cars and planes have minor importance and don't really affect anything when they run.

EDIT: I've modified my first post so hopefully you'll pick up what im saying.
« Last Edit: June 07, 2014, 08:21:25 AM by Valcle »

..What?

Do you have any idea what you're talking about?
I'm really just guessing on bits of pieces I've gained from reading drama topics, so no, I really don't.
« Last Edit: June 07, 2014, 08:15:09 AM by mus »

I'm really just guessing on bits of pieces I've gained from reading drama topics, so no, I really don't.
.............Stay out of drama. It's a bad place that feeds you false information.