Author Topic: How to put Modular Terrain Bricks in Zone Bricks?  (Read 1474 times)

And not only 4x ones. I need help with this.


You can't.
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Consider creating your zones using events instead.

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Consider creating your zones using events instead.

Wait, what? How?

You're using zone events, correct? They have an output event that lets you create a custom defined zone.

onActivate>self>createZone or something like that

You're using zone events, correct? They have an output event that lets you create a custom defined zone.

onActivate>self>createZone or something like that

But where do I apply that? I'm confused.

Do you know how to use events?

Do you know how to use events?

Yes. What I mean is that once I activate it I'm stuck on what else to do. I don't know how to use the brick whose zone I set.

When you create the zone through the event, pretend like you've created a giant zonebrick that is centered around the brick you activated the event on, and can be changed through that brick. From here you can use it like any regular zone brick. You can make the zone have properties like water and movement resistance through the self>setzoneproperties or whatever event. You can also do your usual onPlayerEnterZone and such from the brick you created the zone with.

When you create the zone through the event, pretend like you've created a giant zonebrick that is centered around the brick you activated the event on, and can be changed through that brick. From here you can use it like any regular zone brick. You can make the zone have properties like water and movement resistance through the self>setzoneproperties or whatever event. You can also do your usual onPlayerEnterZone and such from the brick you created the zone with.

I still don't get it.

I still don't get it.
Meaning that you can make any sort of brick you want act like a zone brick. (onActivate > Self > setZone > parameters)

So that zone events (onPlayerEnterZone, etc.) will work on these as if they were normal zone bricks.

Meaning that you can make any sort of brick you want act like a zone brick. (onActivate > Self > setZone > parameters)

So that zone events (onPlayerEnterZone, etc.) will work on these as if they were normal zone bricks.

But all I want is to make ModTer blocks float, and the only way to do that is via Zone Bricks, however they count as a Zone Brick still.

But all I want is to make ModTer blocks float, and the only way to do that is via Zone Bricks, however they count as a Zone Brick still.
Do it reverse. Use large, normal bricks to place ModTer bricks in.

Also, you're able to place normal bricks in ModTer exactly like Zone Bricks and water bricks.
bricks bricks bricks bricks brixsk brisck brasirbas biafibiafbfbryatr

You should have explained that was what you wanted to do in the beginning.

You can't place zonebricks inside modter bricks because they are in the same building layer. Like Abstath said, you have to do it in reverse for making floating modter bricks, place large normal bricks to prop them up.

You should have explained that was what you wanted to do in the beginning.

You can't place zonebricks inside modter bricks because they are in the same building layer. Like Abstath said, you have to do it in reverse for making floating modter bricks, place large normal bricks to prop them up.

Any ideas on how to do it here?