Author Topic: Apple's master plan may have been revealed.  (Read 10077 times)

Why don't we make it even more complicated and add in odd order distortion and intermodulation distortion too :P  Arguably IMD is just as important as THD and OOD.  But I will say even-order is benign, all it does is thicken the sound, while odd order is the real offender; it sours the sound very noticeably, because the frequencies clash with each other.
I thought even-order was the nasty stuff and odd order was what thickens things up

bah

I thought even-order was the nasty stuff and odd order was what thickens things up

bah

No lol even denotes it's in harmony, like when you play multiple notes on a piano.

thread hijack complete

return to original topic

you're assuming that what the microphone in the dummy head is recording is exactly what the headphone is outputting and exactly the same thing the person will hear, which is highly idealized
The thing is, it's impossible to account for HRTF without making a model of someones head and making headphones specifically for them. In the same way, it's impossible to estimate the gas efficiency of a car because everyone drives in a different way. That doesn't make metrics useless. It means they have to be taken with a grain of salt. Is a flat line FR the absolute perfect shape for everyone? No. Is it better than a wonky ass line? Yes. It's not that a perfectly flat FR is required, it's that it's the point people aim towards because it's better than the alternative direction.

Apple is an unethical company which profits off of child labor and proprietary hardware. They use cheap manufacturing, yet charge tremendous markup on their products. Apple refuses to comply with standards such as a 3.5mm audio jack and a USB port. Instead, the whole purpose of the proprietary hardware is to lock users into their whole overpriced system.

Idk if anyone considered the possibility that they are just adding the extra functionality to their phones. Also, Apple removed CD drives and they seem to be doing fine. Im no Apple fan, but they are probably going to eventually faze out audio jacks to try to reduce the amount of non property ports. Eventually they will probably have all Apple products.

KNEEL BEFORE YOUR CORPORATE MASTER!

Idk if anyone considered the possibility that they are just adding the extra functionality to their phones. Also, Apple removed CD drives and they seem to be doing fine. Im no Apple fan, but they are probably going to eventually faze out audio jacks to try to reduce the amount of non property ports. Eventually they will probably have all Apple products.
A CD drive isn't as widely needed as a headphone port.

How is audio so complicated lol? Can't they just quantify deviations from the ideal "The input signal moves through the wire with zero quality loss and the transducer makes it sound as it should."

How is audio so complicated lol? Can't they just quantify deviations from the ideal "The input signal moves through the wire with zero quality loss and the transducer makes it sound as it should."

Gross oversimplification lol, physics is still a thing that exists, for example. :P  You would need a diaphragm with no mass, and a voice coil that could move so fast that it wouldn't be inaccurate to call its movement teleportation, that could also stop instantaneously, to make a transducer that reproduces everything flawlessly.  And then an enclosure that doesn't forget it up.  And then most likely several nuclear power plants to power whatever ridiculous reality-bending method you're using to accomplish a diaphragm with no mass.

Edit: You'd have to make the mathematical concept of zero excite air, basically.  I don't think that's going to happen...uh...ever.
« Last Edit: June 09, 2014, 07:05:41 PM by izzyaxel »

Now that I think about it, it is probably the point opposite of what they think.

Apple is probably trying to make it so that their headphones only work for their products, providing incentive to buy Apple phones/computers.

Gross oversimplification lol, physics is still a thing that exists, for example. :P  You would need a diaphragm with no mass, and a voice coil that could move so fast that it wouldn't be inaccurate to call its movement teleportation, that could also stop instantaneously, to make a transducer that reproduces everything flawlessly.  And then an enclosure that doesn't forget it up.  And then most likely several nuclear power plants to power whatever ridiculous reality-bending method you're using to accomplish a diaphragm with no mass.

Edit: You'd have to make the mathematical concept of zero vibrate air, basically.  I don't think that's going to happen...uh...ever.
Or perhaps they could have a smart set of headphones that is able to tell the computer what the model number of the headphones is as well as various other helpful statistics at which point the computer adjusts the signal to play back nearly flawlessly with the given environment.

Now that I think about it, it is probably the point opposite of what they think.

Apple is probably trying to make it so that their headphones only work for their products, providing incentive to buy Apple phones/computers.
This is exactly what the article is saying they're possibly going to do, and also make it so that only their headphones work with their products unless you get a big bulky expensive adaptor

Or perhaps they could have a smart set of headphones that is able to tell the computer what the model number of the headphones is as well as various other helpful statistics at which point the computer adjusts the signal to play back nearly flawlessly with the given environment.
you must have absolutely no grasp of how a headphone transducer even works

this is physically impossible

you must have absolutely no grasp of how a headphone transducer even works

this is physically impossible
He's saying that the computer should modify the signal sent to the headphones to adjust for things like frequency response and harmonic distortion. Obviously you'd never be able to solve something like the square wave by modifying the signal, but in theory you could alter the frequencies sent to the headphone so that when played back with that particular frequency response it'll come out as if the headphones were flat-line.