So in a weapon script, the code reads as this:
colorShiftColor = "0.400 0.196 0 1.000";
I understand this is an RGB colour code, but how will it translate if I want to change the colour to RGB code 64, 64, 64?
colorShiftColor = "64 64 64"; ????
I hope you understand what I am talking about because I dont even know what I'm talking about.