I'm hosting a blockland server on ubuntu server 12.04 LTS.
It has worked fine until recently when it has experienced higher traffic. After a bit, some bits of networking appear to stop working or something, and whenever the server tries to post, I get an error similar to this:
fixme:winsock:WSACancelAsyncRequest (0xf5a9),stub
You can connect to the server directly with IP and see chat messages, but you can never get past the "Connection Accepted" message. The players inside the server can still play perfectly fine without any obvious issues.
I'm sure I'm not the only one running blockland servers on Linux, so is there anyone with an idea of what's going on here?