Author Topic: Why badspot added the crash(); command  (Read 1152 times)

that command crashes your game
I don't get it
« Last Edit: June 20, 2014, 07:10:26 PM by 77x5ghost2 »

Debugging. wtf was I thinking? not true;

It's the command that is called before the game crashes to make it crash. It has a limit though, of 100 crashes. If you don't want your game to crash anymore, you must call that function over and over until it does not work anymore.

He didn't add it, it comes with the engine.

I believe it is used for debugging.

He didn't add it, it comes with the engine.
No it doesn't. He added it.

Why wouldn't there be a pointless function that just crashes the game?

Just looked in TGE 1.5.1, doesn't come with the engine.

I asked Badspot this question before, he said he added it for debugging.