Author Topic: Lego Lad's Tribal Fortwars  (Read 1892 times)

(fancy unnecessary logo here eventually)



Title sums it up mostly.

The map:










(Note: lakes are no longer square like this, I need new pictures :P)







Credits:
Gaslvitt
Lego lad
0 0 J



Weapons used:
This server will use old-style weapons, such as crossbows and spears. It uses Action melee, the Dueling weapons pack, and the Flintlock pack (may remove).

Form a team
You can form teams with other players to increase your chances of survival, or to take down other teams.

Commands:
Quote
This mod allows you to create your own team! Members of the same team cannot hurt each other in mini-games.
This is useful for those people who like to "team up" in DMs or whatnot.

It has $Pref::TeamMod::Enabled and an RTB pref if you have RTB.

Commands:

/team create teamName - Create a team with a specified name.
/team disband - Get rid of your team.
/team join teamName - Join a team.
/team leaves - Leave the team you are in.
/team kick playerName - Kick a player from your team.
/team ban playerName - Ban a player from your team.
/team unban playerName - Unban a player from your team.
/team invite playerName - Invite a player to your team.
/team accept - Accept an invitation.
/team reject - Reject an invitation.
/team block - Block invitations from the player who sent it to you.
/team unblock playerName - Unblock invitations from the player specified.
/team help - List all possible commands.


Find the chests
Withing the two islands, treasure chests are hidden in caves/other places. Currently they don't do much but it is still fun to find them all.
Note: When looking for a chest, you will probably run into other players looking for the same chest. This will result in a PVP battle for the chest!

Beware the bosses
With each chest comes a challenge to face. Most chests have some form of boss that must be defeated or avoided to safely get the chest and exit.
Bosses typically have more HP/attack damage then a regular AI, so keep your distance!

The Islands
Currently there are 2 islands to travel to/from. The big island is the one players will spawn on, and most will build their base at. The other island is smaller, and has two chests hidden on it, guarded by a boss or some form of challenge. This island could make a great haven from PVPers, but the wildlife is more deadly.

Use animals to your advantage
Animals like bears or alligators can be a pain, but if you are smart enough, you can figure out a way to lure them away or to an enemy base.

Animals don't like each other
Animals of opposing species don't like each other, lure them together and they may fight.

Different biomes
On the main (larger) island, there are 4 different biomes as of now.
Plains
forest/hills
Volcanic region
Mountains (contain caves and things)

The theme
The theme is tribal, so make your bases/forts look tribal, like walls made of wood and fireplaces and torches. Things like jeeps and tanks will be disabled.

Other than that, the build is complete, although I want to add more wildlife/tweak some things.

Let me know what can be changed/removed/improved.
« Last Edit: June 21, 2014, 07:24:32 PM by Lego lad »

Inb4 superfuturisticbase



your page strech is so big I'm laggin'

This seems awesome.
thanks
your page strech is so big I'm laggin'
It isn't a page stretch for me, how big is your monitor?

Examples of good forts/bases




(this one was made by Armyunit)
« Last Edit: June 21, 2014, 12:18:57 AM by Lego lad »

Overall, great! It really looks like a good fortwars is brewing quickly.

Overall, great! It really looks like a good fortwars is brewing quickly.
Thank you!

I love it but the square lakes suck.


Work on the lakes/rivers, the caves for more detail (use 4x mod ter), Dont make the print empty (use ramp print), make your foliage better.










As for foliage, I made a new tree, and some 1x1 round flowers



Of course, more will be changed/added.


Okay here's an easy stage of tips which I highly reccomend you do exactly :)
1. Make the sides of the river banks with 8x wedges
2. Change the water texture to be darker dankier blue brick style.
3. Make all the ground texture print plate texture, I know it may not seem much of a difference but it really does.
4. Make the caves from 4x mod terrain, make them a little more detailed, it'll look a look more realistic
5. Remove all the foliage, grass, trees and bushes. Replace them with mod terrain trees.
Only use two of these variables. Too many tree variants look weird.

This looks a lot like the stomping land, I really like it. I hope you follow closely to my advice, when I have spare time I will come and see it :) let me know if you need more advice.