Author Topic: Wasteland - Post Apoc in Tanks? What a novel idea.  (Read 924 times)

Who knew it wouldn't be oil?

After almost a decade of the world trying to survive one ecological disaster after another, the drying up of one of our most precious resources caused a nuclear war. This resource, was water. Simple H2O. Not oil like everybody and their mother said. It started in Pakistan and India, and then before anyone knew it the whole world was engulfed in nuclear fire. I know rhe rumors fondly. Three billion people, all gone is less than two days. Six billion total by the end of the year. Now the Earth is left in ruin. What was it that lead to our demise? I can't say what the intial action was. All that we focus on now is all we have left, in the wasteland.

-Anonymous

Welcome to the Wasteland

In 2059, the Earth's ecological crCIA hit it's breaking point turning over into the next decade. There wasn't enough anything to satisfy the world's population, but one resource would be the key to our demise, water.

The world fell into nuclear conflict, killing off all but about a seventh of the population. Now to world is left in ruin, all of it, due to the lack of fresh water. It started between India and Pakistan, two nuclear armed states who have been at each other's throats for what might as well be all eternity. When militants detonated a stolen nuclear device in northern India, it was all that was needed to destabilize the region. After that, the conflict spilled other into so many other continents so quickly that nobody had time to process what was happening.

Now, due to both ecological disasters and nuclear warfare, Saharan Africa is completely devoid of all life. Temperatures of upwards of 140°F annually prevent standing water from forming. India is now mostly desert. The Middle East is highly irradiated, and only a few small pockets can people still live. Europe is stricken with radiation from multiple nuclear exchanges, but or what's left of the global economy and population, it's the most highly populated area, and also the world's gluttonous consumer of everything. They still live a stuff post-apoc life though.

In America, a few pockets of the east coast are still inhabited, and the Midwest is sparsely inhabited, sprinkled here and there with a few farming communities and minor trade centers. A few large trade centers still reside along the Mississippi River, although it's tried up in some places, it's riverbed still goes south, and it has become a highway of trade.

It is not uncommon to see Wasteland Drifters, whom usually do odd jobs and contracts for money. The cornerstone of all Drifters are their vehicles. Tanks are for the most part the mainstay way of transportation, for their mobility and protection.

You are one of these drifters, along with your fellow forumers, you will attempt to make a living. There is no victory per se, but there is a chance of loosing.




-Starter tanks to select from-

T41 "Puma" - Light Tank
Hull Armor: 2/1/1
Turret 1/1/1
Top Speed: 45mph
Fuel Cap: 250Gal
Ammo Cap: 55 45mm
7.62mm Automated Pintle

Track Health: 2
Engine Health: 3 | Fire Chance : 20%
Transmission Health: 2
Fuel Health: 3 | Fire Chance: 10%
Fire Control Health: 2
Ammo Health: 1
Crew Protection 4/10


T41/43 - Medium Tank
Hull Armor: 2/2/1
Turret 2/1/1
Top Speed: 40mph
Fuel Cap: 350Gal +2x 50Gal External
Ammo Cap: 55 76mm
7.62mm Automated Pintle

Track Health: 3
Engine Health: 3 | Fire Chance : 20%
Transmission Health: 3
Fuel Health: 3 | Fire Chance: 10%
Fire Control Health: 2
Ammo Health: 3
Crew Protection 6/10


T130 - Heavy Tank
Hull Armor: 3/2/1
Turret 2/2/1
Top Speed: 45mph
Fuel Cap: 450Gal +250Gal External
Ammo Cap: 40 120mm
7.62mm Automated Pintle

Track Health: 2
Engine Health: 3 | Fire Chance : 20%
Transmission Health: 2
Fuel Health: 3 | Fire Chance: 10%
Fire Control Health: 2
Ammo Health: 3
Crew Protection 4/10



Character Submission Rules:
You should start out with low quality items, but all that you would require to survive in an irradiated wasteland. You should start out with commonly found firearms, nothing military. There is nothing hyper futuristic in this world either.

There are no mutant humans either.

General Rules:
No Power gaming, you can't start up natural events out of your control of save your character's ass. This also includes acting for/as others.

No unrealistic events.

Work together as a team to accomplish the goals set by the contracts you take as a team.

No exploitation of rules that aren't listed. Ignorance does not excuse.

Character submission:

 
Code: [Select]
[b]Name:[/b]
[b]DOB/Location:[/b]
[b]Physical Appearance:[/b
[b]Radio Callsign:[/b]
[b]Tank:[/b]
[b]Your Inventory:[/b]
[b]Tank Inventory:[/b]
[b]Noteworthy Experience: (Medical,Technical,Combat,etc.)
[b]Background: *Required[/b]

Reserved

Characters


Name: Markus R. Callaghan
DOB/Location: 2/5/2045 (33 Years of Age) Toledo, Ohio
Physical Appearance: 6'2 Medium-Lanky Build, Hazel Eyes, Dark Brown Hair, Scruffy Face
Radio Callsign: Konkurs
Tank: T130 Heavy
Your Inventory:
Glock 17
3+1 9x18mm Parabellum 17rd Mags
Collapsable Baton
Duster
Jeans
Shemagh
Canteen
35 Silver
Tank Inventory:
AR-10 7+1 7.62x51mm 20rd Box Mags
200Rd 7.62x51mm Box (Half Empty)
5x Gallon Jugs of Water
ALICE Rig
Entrenching Tool
Hatchet
Basic Toolkit
Basic Repair Kit
Spare Cog
4x Sections of Track
Dosimeter
Geiger Counter
Footlocker
Noteworthy Experience:1 Year Military experience as an armorer, no combat experience, basic welding.
Background: Joined the military out of high school hoping for a better life than poverty, terminated during the dissolution of the Unites States. Moved to New St. Louis until he could work up enough money to buy a tank. Finally achieved this. Markus hopes to eventually make it to Europe to find a better life perhaps.
« Last Edit: June 23, 2014, 12:06:05 AM by Mr. Hurricane »

Can I create a character that other people can use?

Can I create a character that other people can use?

The your character is yours to control.


What?

Jesus Chirst I butchered that sentence. The character you create is the one you control.