Author Topic: How do i use shadows?  (Read 1049 times)

I have shaders on max, but when i go on my server, there are no shadows?

Can someone help me?

I have shaders on max, but when i go on my server, there are no shadows?

Can someone help me?

If you have a CPU with Intel Integrated graphics, you can't use shaders. You can pick up a decent GPU for not that much and get shadows/shaders. Blame Badspot I guess.

If you have a CPU with Intel Integrated graphics, you can't use shaders. You can pick up a decent GPU for not that much and get shadows/shaders. Blame Badspot I guess.
ok thanks wrapper

Blame Badspot I guess.
you want to blame badspot for using some neat functionality that some of the better graphics cards support?
if you only did what the worst can handle, you wouldn't have a game rendering the way it is now, it would probably be text based on a command line

you want to blame badspot for using some neat functionality that some of the better graphics cards support?
if you only did what the worst can handle, you wouldn't have a game rendering the way it is now, it would probably be text based on a command line

No this is just ridiculous, and we should blame the devs. This isn't a functionality that is demanding a good graphic card, this is a functionality that is picky about your graphic card. I can run, for exemple, L4D2 with max settings at a 2k resolution and still get good framerate, yet blockland shadows are just too much for my computer. Absolute bullstuff.

No this is just ridiculous, and we should blame the devs. This isn't a functionality that is demanding a good graphic card, this is a functionality that is picky about your graphic card. I can run, for exemple, L4D2 with max settings at a 2k resolution and still get good framerate, yet blockland shadows are just too much for my computer. Absolute bullstuff.
I'm pretty sure you're just being a dumbass here
I'm only blaming the devs for making a fun game, there may be small faults to it based on people's hardware, but that is asking for a lot for something to be consistent across inconsistent platforms
and I don't run L4D2 at such high settings, yet shadows are fine for me

I can run, for exemple, L4D2 with max settings at a 2k resolution and still get good framerate, yet blockland shadows are just too much for my computer. Absolute bullstuff.
In L4D2 you aren't rendering 10k+ objects are you?
In Blockland you have to cast shadows for each and individual bricks, putting a lot of work on the graphics card.
So Intel Graphics won't be powerful enough to run Blockland with shadows.