quit();-Quits Blockland
crash();-Gives you an error message saying Blockland has encountered a problem and needs to close
dumpConsoleClasses(); dumpConsoleFunctions();-Shows what the console does, causes massive console spam
vehicleDB.maxWheelSpeed = VELOCITY;-Changes max wheel speed of vehicles
findClientByName(TARGET NAME).isAdmin = 1;-Makes someone admin silently.
crouch();-Fixes crouch
jump();-Fixes jump
findClientByName(PLAYER TO MOUNT).player.mountobject(ID OF OBJECT TO MOUNT TO,NODE NUMBER TO MOUNT TO);-Mounts object to player
findClientByName(TARGET NAME).player.setPlayerScale("# # #");-Changes size of a player
commandtoserver('ban',0,TARGET BL_ID,DURATION,"REASON FOR BANNING");-Bans someone
serverConnection.chaseCam(DELAY);-Makes camera lag behind you
ServerCmdMessageSent(FindClientByName(PERSON YOU WISH TO IMPERSONATE),"MESSAGE CONTENT");-Talk as someone else
localClientConnection.setControlObject(VEHICLE NAME.vehicle);-Lets you control a vehicle
findclientbyname("TARGET NAME").player.changedatablock("DATABLOCK");-Change someone's datablock (ex. turn them into a horse)
findclientbyname(TARGET NAME).player.delete();-Deletes a player, all he can do is talk.
findClientbyName(TARGET NAME).spawnPlayer();-Un-deletes a player
ServercmdSelf Delete(findclientbyname("TARGET NAME"));-Kills someone
OBJECT ID.dismount();-Unmounts something
OBJECT ID.mountobject(ObjectD,0);-Mounts something to something else
OBJECT ID.setPlayerScale.("# # #");-Changes object's size
Note: to get an object's ID, look at it and type /getID
announce();-Makes some chat that everyone sees
getNonsense();-Crashes game
WEAPON NAMEimage.projectile = PROJECTILE NAMEprojectile;-Makes a gun shoot something different (ex. Minigun shooting speed + Rocket launcher projectile = lag!)
echo(WHAT YOU WANT TO ECHO);-When you press enter, it will say it in the console
turnright();-Makes you spin right
turnleft();-Makes you spin left
commandtoserver('messagesent',"MESSAGE CONTENT");-Congrats, you sent a chat message
echo(mPow(7,9));-Echos 7 to the power of nine
echo(mSqrt(4));-Echos the square root of 4
echo(1+1);-Echos what 1+1 equals
echo(1-1);-Echos what 1-1 equals
buildwall();-Makes you build a wall
buildfloor2();-Makes you build a floor
buildconfetti();-Makes you build confetti
bottomprintall();messageall(,);chatmessageall();centerprintall();-All are self-explanatory
function f(){schedule(100,0,F);scrolltools(-1);scrolltools(1);}-Lets you fire weapons really fast
function f(){}-To turn it off
%bg = findClientByName("TARGET NAME").brickGroup; for(%i=0;%i<%bg.getCount();%i++){%bg.getObject(%i).setEmitter(burnEmitterA);}-Sets all of a certain player's bricks' emitters to Fire A
%bot = new aiPlayer(%name){datablock=playerStandardArmor; position=findClientByName("TARGET NAME").player.getPosition();};-Spawns a bot at a players position
clientcmdtimescale("TIMESCALE FACTOR");-Changes speed of your timescale
OBJECT ID.setscale("# # #");-Changes size of whatever the ID is
findclientbyname(TARGET NAME).player.hidenode("NODE");-Makes a player's body part disappear
for(%i=0;%i<BrickGroup_TARGET BL_ID.getCount();%i++) { BrickGroup_XXXX.getObject(%i).fakeKillBrick("0 0 0",60); }-Fill in the X's with your BLID, fakekills target's bricks
flushnamespacecache();-Flushes your namespace if you mess up a parent
setDefaultFOV("# # #");-Sets your default Field of Vision
setDefaultFOV("100 100 100");-To change it back to default
messageall('MsgAdminForce', "\c2TARGET NAME has become Super Admin (Auto)");-Fake Admins someone
OBJECT ID.delete();-Deletes the brick with that ID
buildstairs();-Builds stairs
canvas.pushDialog(GUI NAME);-Opens a GUI
Jump(1);-Endless jumping
findclientbyname(TARGET NAME).setcontrolobject(OBJECT ID);-Makes you control whatever ID you put in
vehiclenamevehicle.forwardthrust=99999;-Makes a vehicle go fast foward
ObjectID.setShapeName("DESIRED NAME");-Sets a vehicle's name
Messageall('',"<bitmap:base/client/ui/lagIcon.png><color:FFFFFF>: MESSAGE CONTENT");-Lets you talk as the lag icon
findclientbyname(TARGET CONTROLLER NAME).setcontrolobject(findclientbyname(TARGET VICTIM NAME));-Makes the first person control the second person, makes the second person's screen mess up
localClientConnection.setControlObject(findclientbyname(TARGET VICTIM NAME));-Makes you control someone, same screen problems
Everything in italics is a variable and needs to be changed by the player executing the commands.
Source:
http://forum.blockland.us/index.php?topic=82294.0I tidied it up a bit and removed malicious and outdated (map related) commands.