Hey everyone, I finally finished V.6.5 of Bim's Fortwars map.
Here are some screenshots of what's different

A basic picture showning what most of the map has in store for players.

One of the many cave entrances for players to explore and put bases inside.

A lake inside one of the larger cave systems.

A lot easier to see without shaders on.


Plenty to explore within these caves and places to put bases at.

What a player sees fresh out of the spawn.


A rather dead or dreary looking valley.

The sheer size of the map pictured on top of the tallest peak.

End
I hope you liked this little album I threw together.
Here are some videos of me building the entire thing. (LONG VIDEOS)
http://youtu.be/-v7pO2AnGe0http://youtu.be/pnYfCtw4ggw--Changelog--
Added more caves
Added Trees
Fixed spawn issue
Fixed crashing on ghosting phase
Tweaked rules to be more up to date
Fixed missing terrain
--FAQ--
Q: Can you make a map for me? A: What's in it for me? besides "ZOMG FRE ADMINZ 4 EVA"
actually it depends who you are really... Q: Why did you use the brick stud texture? A: The map was created for building in and on, so baseplates can match the texture.
Calm down furdleQ: When is V.7 of the map going to be made? A: Not for a long time.
or short, if bim dies or something EDIT I think he did died.Q: How much time did it take? A: 13 hours of straight building time, 3 months planning/editing time
--Save--
It pains me to release this but...
You MUST give credit to me when you use this map, regardless of what the game is.
LINK:
https://www.dropbox.com/s/8ecfcycsdifwu7h/Bims%20Fortwar%20Expansion.blsColor set used: Truneos