findclientbyname("*name*").player.hidenode(*nodename*);
findclientbyname("*name*").player.unhidenode(*nodename*);
findclientbyname("*name*").player.setNodeColor("*nodename*" "r g b a");
alternatively to findclientbyname, you can use %client to change your own avatar. nvm this doesnt work without defining
Uhh, no.
This is only if %client is defined.
You're probably thinking if you're using eval. %client is defined already as the guy who types /messageSent so it'd be you in eval.
Needs to be defined though
also this works
No, you'd use LocalClientConnection. So like this: LocalClientConnection.player.setNodeColor("*nodename*" "r g b a");