Author Topic: [MS3D] My models textures are messed up. [Unsolved] [Big picture warning!]  (Read 2654 times)

I dont know why but my gun looks funny with the texture applied to it. I dont know what the problem is or what i should do.
« Last Edit: August 08, 2014, 02:49:03 PM by matthew »

Bump. I still need help on what to do.

You need to recalculate normals.


Ok, i did that but it never changed anything.

You need to fix the UV coordinates.
You can tell from the texture coordinate editor that it's all messed up, so what needs to be done is to unwrap the side of the gun and then move it in the texture coordinate editor until the mesh fits perfectly the texture.