Author Topic: File Extensions Game  (Read 3679 times)

.dng - digital negative file
.cr2 - canon raw image file
.webp - google's jpeg/png equivalent
.webm - video file
« Last Edit: August 08, 2014, 07:20:30 PM by QuadStorm »

.deb Debian Package
.jar Java file


SKP - sketchUp model
ABF - adobe binary screen font

.xcf - GIMP
.html - hyper text markup language for the webs

.pdn paint dot net
.bat (((hacker code only))


yo bro that is more than two.
Shh I don't think they noticed.


.swf (idk it's a Flash thing)
.svg (scalable vector graphics)

.nsmv (Native Instruments Massive)
.ksd (Native Instruments Massive)
.flp (FL Studio Project File)

FLAC, you say? I spit on your FLAC. Native formats are the way to go.

.HPS - High-Purity Stream: Native Gamecube PCM Stream (type 1)
.ADX - Native Gamecube PCM Stream (type 2)
.AST - Native Gamecube PCM Stream (type 3)
.ADP - Native Gamecube PCM Stream (type 4)
.DSP - Native Gamecube PCM Stream (type 5)
.CFN - Native Gamecube PCM Stream (type 6)
.MINIUSF - Nintendo 64 song file (contains soundfonts and engine instructions for playback)
.VGM - Sega Genesis song file (contains synth patches and MIDI data)

.pls (music/audio streaming)
.m3u (music/audio streaming)

.svg (scalable vector graphics)
.svgz - gzipped svg

.md - markdown
.mml - music macro language

.ipt (a part file in autodesk inventor)
.iam (an assembly file in autodesk inventor)