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how do you make particals?
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Topic: how do you make particals? (Read 969 times)
spartan 911
December 13, 2007, 05:59:10 PM
really would lkie to know how to make particals.
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WRB852
December 13, 2007, 07:55:14 PM
Quote from: spartan 911 on December 13, 2007, 05:59:10 PM
really would lkie to know how to make particals.
You make an image, then put it into your base/data/particles/ directory. If that not what you wanted, then please be more specific.
spartan 911
December 14, 2007, 10:08:19 PM
thats what i wanted but does there have to be a script?
Vidios
December 16, 2007, 09:00:36 PM
Yes; you have to define ParticleData and ParticleEmitterData datablocks in a script.
The first is the actual particle, the latter is the emitter which determines how a particle "spews" from whatever (I.E. bricks, vehicles, ect.)
spartan 911
December 17, 2007, 03:52:25 PM
were would i find an example script?
is there one in the bl files?
Falcondude
December 17, 2007, 08:27:56 PM
There are plenty. Check in the add-ons folder.
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how do you make particals?