Poll

Move hands to normal place or keep them where they are.

Leave them where they are.
7 (46.7%)
Move them both onto the steering wheel.
8 (53.3%)
Other (Please post where if you choose this).
0 (0%)

Total Members Voted: 15

Author Topic: Georges' Vehicle Topic! [BENGS C300]  (Read 10471 times)

You either forgot to add Garage_AddParts("add-ons/Vehicle_***/***.txt"); in the script (I just keep it after the car's datablock, Evo/Gunloader for reference if you really want to) or written the .txt wrong
Yup. The parts show up now. I had the Garage line wrong. Now getting the error "Could not apply part. invalid part selected." though...

Yup. The parts show up now. I had the Garage line wrong. Now getting the error "Could not apply part. invalid part selected." though...
Double check that
Type = "***";
In your vehicle datablock is exactly the same as
VEHICLE ***
In your .txt

I'm not sure but I think this is the issue, if if you did part naming wrong in the model/.txt it would say that a node(s) haven't been found in the console

Nope. They're both the same.

The name of the car isn't showing up in the first tab, nor is anything in the third tab.

Hm... don't mind if you send me the file through PM and I'll take a quick look through it?

Hm... don't mind if you send me the file through PM and I'll take a quick look through it?
sure I'll send you the blend and the entire add-on. Hang on a moment.

sure I'll send you the blend and the entire add-on. Hang on a moment.
Well I never used Blender so .blend will be useless for me lol
And plus I only want to look through the script, if the script is done right it should tell what is named wrong in the model

Alrighty fixed a few things and sent it back to you

Alrighty fixed a few things and sent it back to you
Thanks.

So now it can't find the nodes, which is odd, because everything is named correctly...?

UPDATE!

Added:
-Hands on support (see poll)

Fixed:
-Windows now work with shadows! Yay!

Broken:
-Steering animation
-CVS

Pictures!



As you can see in the first picture, the hands are not in the traditional HOS locations. Do you like this, or should I put them both in their normal places? Vote in the poll!

This looks really nice!


Woo, just got steering animation done!

There's not much left to finish, guys! Once I get CVS working and tweak the handling and performance and add the other seats, it should be done!

Does the gearshift animation actually work or the hand stays there forever?

There's no gearshift animation. Still looks cool, though.

Does the gearshift animation actually work or the hand stays there forever?
Unfortuately no. :/

Even still,  it creates a more relaxed, normal feeling when driving. More like your just cruising through town instead of on a racetrack.